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  1. #41
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Biridan View Post
    I don't know much about ff11 blue mage. I didn't even know they had one until this thread. The blue mage weapons I remember is khimari/Spear. Gau/claws. Realm/paintbrush.
    X was kind of a special case because most characters represented two jobs.
    Tidus as warrior/time mage, Yuna as summoner/white mage, and Khimari as dragoon/blue mage.
    (0)

  2. #42
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Kihmari would probably be a good base to build a FFXIV BLU on though.

    His blue magic list isn't that extensive and he can only use it after a bit of build up. Converts pretty easily into a special role action list and job gauge.
    (0)

  3. #43
    Player Linx0r's Avatar
    Join Date
    May 2016
    Posts
    352
    Character
    Natti Starshine
    World
    Sargatanas
    Main Class
    Conjurer Lv 100
    DoM tank would never ever work. A tank needs to hold agro and have good mitigation skills. I honestly don’t think a caster could keep up with casting both offensive and defensive abilities to be a tank. BLU will be dps and that’s that.

    A combined shield spear/staff would be cool. Or, a tank that uses a giant Japanese Fan could work . Like Temari from Naruto.
    (0)

  4. #44
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Linx0r View Post
    DoM tank would never ever work. A tank needs to hold agro and have good mitigation skills. I honestly don’t think a caster could keep up with casting both offensive and defensive abilities to be a tank. BLU will be dps and that’s that.

    A combined shield spear/staff would be cool. Or, a tank that uses a giant Japanese Fan could work . Like Temari from Naruto.
    Or, because a blue mage would be a caster/melee hybrid like Red, it has weaponskill for aggro and spells for DPS, with some instant cast spells (Just like all the gcds other tanks have) as additional aggro and defensive abilities.

    There's no reason why that couldn't work.

    Have it keep all the same stats as the other tanks incl. Strength, explain it as blue magic not being the casters own aether but the gathered aether of aggrod enemies.
    Have the iconic blue magic spells utilise a job gauge instead of MP.
    Sorted.
    (2)

  5. #45
    Player
    TaiyoShikasu's Avatar
    Join Date
    Dec 2017
    Posts
    454
    Character
    Taiyo Shikasu
    World
    Behemoth
    Main Class
    Bard Lv 80
    Quote Originally Posted by Seraphor View Post
    Mighty Guard is already a tank limit break, but could be replicated via its own shield skill.
    Mighty Guard has gone under different names throughout the franchise, so that doesn't have to be an issue. Big Guard might not sound impressive, but it's a name. As for the effect, who knows because even just replicating the FFVII ability as a self-targeting ability would probably be absurd.
    (0)

  6. #46
    Player
    Tanathya's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    659
    Character
    Selena Schwarz
    World
    Ragnarok
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Biridan View Post
    I don't know much about ff11 blue mage. I didn't even know they had one until this thread. The blue mage weapons I remember is khimari/Spear. Gau/claws. Realm/paintbrush.
    Gau isn't a blue mage, Relm isn't either. FFVI's blue mage is Strago.
    (2)

  7. #47
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Seraphor View Post
    Or, because a blue mage would be a caster/melee hybrid like Red, it has weaponskill for aggro and spells for DPS, with some instant cast spells (Just like all the gcds other tanks have) as additional aggro and defensive abilities.

    There's no reason why that couldn't work.
    true, there is really no reason, as seen by the example of PLD. or DRK, wich has no casts, but both are meele / mage hybrid tanks...

    sooo, why do we need BLU then?

    in Dragon's Dogma you could play with a Cane and a Great Shield. You could cast spells and enchant the shield with elementals for perfect-block counter attacks. that was kind of fun ^^

    oh and in FF8 we had Quistis, wich was a blue mage with a Whip.
    (0)
    Last edited by Tint; 04-01-2018 at 11:31 PM.

  8. #48
    Player
    Usho's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    304
    Character
    Masahiro Kido
    World
    Excalibur
    Main Class
    Red Mage Lv 80
    If we do get BLU, it isn't gonna be a tank, I can tell you that much. Some examples:

    1. Blue Mages need to learn their spells from enemies (learning and tanking at the same time would be annoying and would be even worse for newbies who aren't skilled enough).
    2. Blue Mages aren't good in heavy equipment (and even Yoshi-P can't make them look good in armor as it wouldn't even called "mage" anymore)
    3. Blue Mages uses swords and maybe shields (if going by FFXI). We have a sword and shield job...it's called Paladin.
    4. Judging from the HP pool of the other 3 tanks, BLU isn't gonna have enough to help it survive tanking a huge group of mobs even with VIT melds.
    5. Blue Mages rely on INT and if memory serves "maybe" STR, so VIT would be a wasted stat for it compared to Paladin.

    6. And this is imho, Blue Mage just doesn't meet the qualifications of being a tanking job. It's more valuable as a DPS (or in this case, a melee caster DPS). DRK imo is just as bad as a tank, and imo it should have been a dps, but they had no other original ideas for a new kind of tank for HW, so they figured: "Hey! Lets make this old dps job into a tank! What could possibly go wrong? Ha Ha!"

    In short, BLU is a pure melee caster hybrid dps who can learn ememy skills/spells. It's a mage, and as such, it's not fit for tanking. Especially with it being...well...a CASTER.

    I rest my case. GG.
    (1)

  9. #49
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,174
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    1. Important blue magics would be learned by fighting a story quest enemy.
    2. Heavy armor is not a tanking requirement. See evasion tanks, illusion tanks, and forcefield tanks from other games.
    3. Blue mages have historically also used clubs, whips, rods, and other weapons.
    4. HP pools are irrelevant with proper damage resistance or autoregen buffs.
    5. INT can be a fine main stat. See (4).
    6. Pure opinion.

    In short, not everybody shares a narrow view of what a tank "should" be, and given proper care, BLU will make an excellent mage tank and draw more career mages to the tanking role.
    (3)
    Last edited by Rongway; 04-02-2018 at 06:35 AM.
    Error 3102 Club, Order of the 52nd Hour

  10. #50
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    the main problem i see with a caster tank is the enmity grabbing. we are used to tanks who pull enmity and aoe enmity with instant skills. and instant skills are better than casts for this anyway. soo... Unmend? Abyssal Drain? also there are many many aoe's wich are specifically targetet on the tank, makes it hard for a caster-tank when he constantly has to dodge.

    i really don't see how BLU will be any different from PLD or DRK gameplay wise. if you go through with the pure caster tank he will be struggling compared to the physical tanks. and we already have two hybrid tanks with physical attacks and some magic...
    (0)
    Last edited by Tint; 04-02-2018 at 08:12 AM.

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