Perhaps a portion of the players claiming Eureka gets better MIGHT be suffering from a Sunk-Cost Fallacy?Not sure why you feel the need to condemn them for it. They went in there, didn't enjoy themselves, and then died. Sounds like a reasonable first impression to base their decision on and it rings close to what many of us feel, only we decided to try again (not mandatory!) and managed to hop aboard the Train which most likely was not the intended way to play this game mode. People here are ignoring the fact that "it gets better at level xx" is part of the problem of this design rather than anything to instill hope.
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