Eh, some people don't care how foolish they look, as long as the attention is on them (it's so sad.)
Lololololol Regen aggro lololololol


Eh, some people don't care how foolish they look, as long as the attention is on them (it's so sad.)
Lololololol Regen aggro lololololol





Hun, the only one who continues to drag about this dead horse is you. This thread had more or less died down, but you felt the need to return to it and start things up again days later. Why is that? If you want something to die, then mayhaps stop replying to posts about it? Or reviving topics that had, more or less, deviated from the “dead chocobo” you so wish would die?I'd rather just akaneakki stop bringing it up like they were obsessed with me. I never suggested it was the way one-and-only way one should heal. I've only stated that it was the way I was playing, because that was how I played 2.0 content, and in 2.0 content regen on trash just turned you into the tank when you had a weak tank.
I highly doubt they care that much. The one who brought this back 4 days later was you.
Your post, Today at 05:25AM CST:
But...akaneakki was the one bumping this thread??? Hmmm.
That you do. Mayhaps it would do well for you to also keep that in mind.
And take your own advice, as well.If you don't like what I have to say, use the ignore feature and kindly stop being rude to everyone.
Last edited by HyoMinPark; 03-28-2018 at 12:49 AM.
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Hyomin Park#0055
You look even worse posting those lodestone infos. Let me correct you
in 4.01 The emnity from tank classes went up, because they were no where close to being fined tuned. Most people even noticed, hence the change. This is when people was lvl 70, so obviously there was some miss calculation after launch?.
2.4. Overpower was simply way better than flash back then, again nothing to do with not wanting to use regen. I used it back then and had no issue.
2.1? Yeah how long is that compare to last year? You even said it in your post, there was even a buff coming out in 2.4 for PLD, but yet you gonna go around tell people that regen is bad like 1 year and half later after that PLD patch came out. Do you even know how silly you went when you posted this? This makes your arguement even less valid.



since words dont come through, let the gif talk once again
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Lol at thinking the emnity increases had anything to do with healer aggro, as opposed to, y'know, DPS effortlessly ripping mobs off of tanks if they were ever so slightly overgeared in comparison in >50 content (especially endgame) due to the changes in damage formulae.
Last edited by IttyBitty; 03-28-2018 at 02:40 AM.


I will cede that regen argument to you then, and you alone.The spell that had issues in early 2.0 was Medica II which was adjusted very quickly in patch 2.1 which was the first major patch after launch; it used to last 15 seconds and the regen potency was double. Now it is 30 seconds and halved potency.
Quote from patch notes:
"Medica II Potency of the regen effect has been reduced from 100 to 50, and the duration has been increased from 15 to 30 seconds."
Source: https://na.finalfantasyxiv.com/lodes...7af43f3c43828a
After this adjustment no spells that have a regen effect were an issue unless they were used incorrectly as in using Medica II on pull or tanks not using proper combos to generate proper hate. (Even before the adjustment Medica II hate was manageable...just a bit too powerful especially with inexperienced WHMs casting it too often, it was more a improper usage than it being completely unmanageable)
The spell Regen by itself never had an issue with hate unless used before a tank pulling multiple enemies or if a tank neglected to use enmity abilities...which would cause almost anything to pull hate off them.
No you don't have to. This is the exact post where I got the bad advice from:I can keep going if you want to explain every endgame fight where Regen is integral to WHM game play, but I don't really want to waste my time. If you want me to go over every fight from 2.0 to now where WHMs needed to use Regen in order to save MP and heal easier and more efficiently then I'll do it, but don't ask unless you actually plan to listen.
http://forum.square-enix.com/ffxiv/t...=1#post1175112
Think they were talking about the pre-regen on tank before pulling trash. Which is annoying af when it happens.No you don't have to. This is the exact post where I got the bad advice from:
http://forum.square-enix.com/ffxiv/t...=1#post1175112
Logical and it fixes it, but it's a problem when the healer stutters behind for no reason. As a healer, I do exactly what you say if I mistime my shields (applying them as they pull). Gotta adapt to the tank's pace. (Or at least I do that)





That post in question is talking about pre-casting Regen before the tank has established enmity on a pack of mobs. Nowhere in that post is it insinuating that you should never use Regen because you’ll rip hate from the tank. Basic reading comprehension.No you don't have to. This is the exact post where I got the bad advice from:
http://forum.square-enix.com/ffxiv/t...=1#post1175112
I’ll break it down for you:
Casting Regen “before or during a pull” — i.e., when the tank is gathering the packs of mobs via ShieldLob+Flash, Unmend+Unleash/Abyssal Drain, or Tomahawk+Overpower. > “if a tank uses a ranged attack [Shield Lob or Tomahawk, since we’re talking 2.x here] to pull a bunch of mobs you’ll notice them all immediately lose interest and head your way.”For later on, try not to cast Regen on the tank before or during a pull. It works strangely in this game in that every tick of Regen generates enmity towards the WHM, so if a tank uses a ranged attack to pull a bunch of mobs you'll notice them all immediately lose interest and head your way.
Once the tank has used Flash or similar AoE ability it's fine.
>> Regen ticks every 3 seconds and all healing spells generate a base amount of enmity depending on:
1. What amount they heal for (e.g., 3,000 HP).
2. If they are an overheal or not—overhealing generates 1.5x the enmity of non-overheals
So, if Regen were to tick before the tank managed to establish aggro on the pack, they’re going to flock to the healer, naturally. Hence they “you’ll notice them all immediately lost interest and head your way” explanation.
“Once the tank has used Flash or similar AOE ability it’s fine” — i.e., it’s fine to use Regen once the tank has finished pulling (if doing chain pulls) and established enmity on the pack of mobs via Flash, Circle of Scorn, Overpower, Unleash, Abyssal Drain, etc..
Nowhere in there does it say “Never use Regen ever because you will rip hate from the tank”. The advice in an of itself is not bad; it’s actually quite good and correct. But you misinterpreted it.
Again, basic reading comprehension.
Last edited by HyoMinPark; 03-28-2018 at 04:39 AM.
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Hyomin Park#0055
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