The Returner system and the Duty Roulette disagree with you. Mentors should be able to give Lv70 advice as well.
Error 3102 Club, Order of the 52nd Hour
The Duty Roulette is there to fill queues and anyone thinking otherwise is deluding themselves. The Returner system on the other hand is a good argument, but still, it's mostly "hey here's what changed with the job since the last time you were here" and not necessarily that much more
I think people would be more inclined to stick around for harder duties if they were actually rewarded better for it.
Most mentors only run the roulette because they want the achievements and they're naturally not going to feel terribly inclined to stick around for something like extreme Heavensward primals when they could just back out and get an ARR dungeon instead.
More incentive to stay would probably help, yeah. I rarely get anything other than a guildhest, but when I do get something else...it's usually an Ex primal. The other day I got Shiva Ex, for example. Not a terribly hard one to learn, thankfully, but if it were Thordan...I'd have probably stayed for a few wipes and called it a day if no progress was being made, but I would have tried to teach the new players a few things first. If there's actual progress being made I'd probably feel more inclined to stay. There just comes a point sometimes where you feel like you're simply wasting time.I think people would be more inclined to stick around for harder duties if they were actually rewarded better for it.
Most mentors only run the roulette because they want the achievements and they're naturally not going to feel terribly inclined to stick around for something like extreme Heavensward primals when they could just back out and get an ARR dungeon instead.
Last edited by Vahlnir; 03-27-2018 at 04:39 PM.
well a player can be returned after 2 years and still be considered returner but he / she is basically a sprout.that's why they added that status i think because most of the returned players i have seen play mediocore to bad, mostly because they don't know how to play or forgot.mentors has no obligation to help a player with any kind of newcomer status. It is there to help people with basics.That's why you need 1 tank, 1 healer, 1 dps for example. You only need to know tanking basics, healing basics, and how to prioritize your dps. Like how to pull enemies, using cds and keeping aggro as tanks, like not applying regen as healer before pulls and how to react as a healer, like when to apply dots or debuffs or how to use combos efficiently as dps. No one expects to give a lv60 ninja rotation guide from a mentor. But if that ninja doesn't know how to use his job properly and if you are a ninja as mentor, ofc you can help. But you have no obligation, that comes from almighty crown :3
There's a long lasting suggestion to still have it tick for the achievement if you run out of time. Because if you were there for an hour on Titan Ex and weren't kicked for AFK, you probably tried to help and that should count for something. I'd add to that it should also count if there's a vote abandon in the last 15 minutes of the duty because if you've gotten that far you might just legit not have enough time for another attempt but you still tried.
I think it's better to not treat new players like they are children, and that includes the patronizing baby-talking that some mentors do. Give general advice and point in the general direction, but let the new players enjoy the game by themselves, and always talk to people respectfully and like an adult.I've seen players that didn't know what the Market Board was, at level 70. I've even seen players not know what a Main Scenario Quest marker was. How is a mentor in the NN expected to answer that? You say it's the marker with the spikes? No, it's easier for the novice if you go to the player, you teach them how to use the journal, then you take them to their next Main Scenario Quest is. Then they get to clearly see for themselves what the marker looks like. Is this more work? Yes, but it's not about mentor convenience, it's about effectively teaching new players.
But the bolded part is exactly what the icon is for, so why remove it? I've received /tells from sprouts near me asking a question about something. Of course I can't be sure the crown was why they picked me each time but the intended purpose of the icon is to advertise yourself as someone who is willing to give advice.Active NN moderation and removing the crown. It's only used as a status symbol.
Let mentor system be like a novice could ping a random mentor that has volunteered themselves for the function; kind of like customer support. This prevents public embarrassment newer players often have when struggling with earlygame mechanics, keybinds, macros, or settings.
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I made a new character on a new server went on my way and never once did a mentor talk to me and I played dumb
Commendations.
If I play dps I only give it out to other dps.
If I play tank I only give it out to healers.
If I play healer I only give it out to tank.
Only if they should be getting a commendation.
There are always exceptions to the rules!
I think mentors should be penalized with like a 3 hour lockout for bailing on a duty in mentor roulette... to be fair it can be hard to give advice in content especially when people rush ahead... mentors arnt miracle workers but they should at least stick out the content they chose to do via mentor roulette...
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