Results 1 to 10 of 2065

Dev. Posts

Hybrid View

  1. #1
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Alleo View Post
    And yet even though you say that its objectively important there are a quite some people in this game that dont care about the story at all. MSQ is not important if we take it down to getting better.
    My comment on how the MSQ is important is not related to one's personal appreciation of the story, but the fact that almost every content is gated behind it. All 8 man raids, 24 man raids and almost all of the dungeons requires some progression in the MSQ, even if the content itself is a complete side story.
    Quote Originally Posted by Alleo View Post
    Thats why I said its completely subjective to every person. Why do people run all the primals even if they are old? Mounts! And many more of such examples. Just because its not important to you doesnt mean that it isnt for others.
    People are free to run any content they want. It's still puzzling for me that someone run something when they obviously hate it, that's all. I love the concept of the relic, but I certainly wouldn't do it if it required tome farming like the previous did.
    Quote Originally Posted by Alleo View Post
    And just because you just never do tome farming doesnt mean that others wont if they want something. (And you cant really avoid tome farming..since you get them with nearly every content so its kinda a bit of a bad point)
    Getting tomes when seeking other rewards is not the same as "tome farming". For example, I didn't run any expert roulette since I earned enough dungeon drops to be able to enter Deltascape, no lvl 70 roulette ever, never did 4.1 and 4.2 dungeons after the first clear unless I was helping someone, etc...
    (1)
    Last edited by Reynhart; 03-26-2018 at 09:29 PM.

  2. #2
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Reynhart View Post
    It's still puzzling for me that someone run something when they obviously hate it, that's all.
    Why is that puzzling...?

    That is the entire point and purpose of putting up rewards, to make people do something they'd otherwise do not. Carrot on a stick principle, the mule moves because of the carrot. And the bigger the dislike for moving, the shinier the carrot needs to be. If the draw of the reward can overcome a strong dislike, that only means it's a good reward to that person.

    That effect is (ab)used on purpose. A lot of rewards come exclusively from one particular content. The reason for that is because they're meant to promote that particular piece of content. If people could get the same reward elsewhere, people who dislike the content might choose to skip it.

    That's often the case with tomes - Some people might cap with PvP, others with raids/trials, others with dungeons, others with Hunts. I think even Treasure Hunts reward some and Eureka just got added to the list. Even if dungeons are the most efficient, you can just go "screw it" and do Feast if you really hate dungeons, or mix&match at will, at worst it takes longer, you're not locked out entirely.
    That's pretty nifty for the user, because if they really dislike one particular option, they can just not do it and still get their shiny. When the reward only comes from a particular piece of content, like a lot of drops, then that choice goes out the window and you can only choose whether to pursue the reward at all or not, you can't choose how you want to pursue it. (At least until the drops become marketable, then you can pursue gil instead)

    Hence why I personally consider tomes fairly superior to most other options. They could use some balancing as far as effort to payout is concerned, the balance is atrocious, but they're pretty great on principle. The more choice you have, the better. For the user anyway, not the dev trying to promote his content.
    (12)
    Last edited by Zojha; 03-26-2018 at 09:33 PM.

  3. #3
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Zojha View Post
    That is the entire point and purpose of putting up rewards, to make people do something they'd otherwise do not.
    There are different levels of "do not". If you offer me a sticker each time you're allowed to slap me, you can be sure I won't earn any sticker. And if I so vehemently despise a content that some posters do here, you could litterally give me any kind of reward that I won't do the content either, considering there are other options for the same kind of rewards.
    Quote Originally Posted by Zojha View Post
    If the draw of the reward can overcome a strong dislike, that only means it's a good reward to that person.
    Which creates the problem of participating in a content you don't like, that sends the message that the content is worthy of your time. And the only thing that matters in the end is not who does the content, but how many do, drowning your opinion into a statistic.
    Quote Originally Posted by Zojha View Post
    When the reward only comes from a particular piece of content, like a lot of drops, then that choice goes out the window and you can only choose whether to pursue the reward at all or not, you can't choose how you want to pursue it. (At least until the drops become marketable, then you can pursue gil instead)
    The thing is, in FFXIV, the itemization is so restricted than several rewards are closed to each other in the end. Sure the relic will be slightly better, but if you want an i350 weapon, you have other options, like Vstar said. I like this one because I don't like tome farming, don't like crafting or spending millions in crafted gear, and I chose to equip multiple jobs. Specifically wanting the Relic when other weapons exist is no more that applying a pretty glow on a weapon...
    Quote Originally Posted by Zojha View Post
    Hence why I personally consider tomes fairly superior to most other options.
    I really dislike tome farming because it basically kills the content itself. Most of the time, you don't run a particular dungeon, you do a roulette, and run whatever instance the game throws at you. And, by being more powerful than everything except 8-man raid stuff, it also nullifies any other reward, except for the lockout issue.
    (2)
    Last edited by Reynhart; 03-26-2018 at 11:57 PM.