I've tried to give Eureka a fair go, but this content simply isn't for me. As a player who only logs in on weekends for a couple of hours, it's too hard to make any meaningful progress by yourself. I can't waste time by sitting in PF for an hour trying to assemble a party, nor can I just sit and AFK at spawn hoping that I can make it to a NM spawn alive before it's dead. As a player in a JP datacentre there is also a huge communications barrier which inhibits progress, so it's the solo player's life for me. And this content is not designed for solo play.

I like the difficulty of the mobs, although I think there should be less of them to make moving about the place less fraught (or we should have more tools to help avoid mobs). I just wish there were things like daily quests which gave XP comparable to a NM, and some crystals. A challenge log of killing X mobs in a week, getting X full chains, getting a single chain, etc. Something that provides a slow and steady progression path.