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  1. #1311
    Player
    Launched's Avatar
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    Aug 2013
    Posts
    627
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Remedi View Post
    real question question to ppl that don't like this content ( I don't like it either) why do you feel like that you need to be so aggressive to the points of those liking it? What is the problem exacltyù? Can't they enjoy something we don't like?

    Because frankly now it's becoming absurd
    Because it's replacing the content I like, it's not being added on top of that. Remember how in ARR we got 3 dungeons per patch? Now it's 1.5 and all they have to show for it is Verminion and 3 attempts at Diadem.
    (6)

  2. #1312
    Player
    Vstarstruck's Avatar
    Join Date
    Dec 2017
    Posts
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Where is the 17 months of development coming from? This was likely finished content awhile ago, and they have been fixing bugs, and probably making adjustments to the instance servers.

    Did you know that low level players complained about the atma grind because they couldn't get XP from fates due to them being zerged down before they could get to them?

    Did you know that it took people months to get the first set of atmas pre-nerf, and it was only for a marginal increase, because they then had to do animus books to get the actual weapon upgrade?

    And to get said books, took 10500 Mythology Tomestones. It was a hell of a grind. This is nothing in comparison, and actually fosters co-operation, where atma farming and animus books really didn't
    Going back to:

    Quote Originally Posted by Remedi View Post
    real question question to ppl that don't like this content ( I don't like it either) why do you feel like that you need to be so aggressive to the points of those liking it? What is the problem exacltyù? Can't they enjoy something we don't like?

    Because frankly now it's becoming absurd
    See? this is why I dislike talking to people that like it. They do not comment or answer full point or steer away that was said. I people that like it, Was this content worth all the delays and development they put into it. They flat out said SB lost content to fuel the development more.

    Quote Originally Posted by Valkyrie_Lenneth View Post
    Where is the 17 months of development coming from? This was likely finished content awhile ago, and they have been fixing bugs, and probably making adjustments to the instance servers.

    Did you know that low level players complained about the atma grind because they couldn't get XP from fates due to them being zerged down before they could get to them?

    Did you know that it took people months to get the first set of atmas pre-nerf, and it was only for a marginal increase, because they then had to do animus books to get the actual weapon upgrade?

    And to get said books, took 10500 Mythology Tomestones. It was a hell of a grind. This is nothing in comparison, and actually fosters co-operation, where atma farming and animus books really didn't
    for the edit fill in, How do you miss my point what I said this badly?

    We are not disliking for for the PURE time it takes, we are disliking it for how long you need to play per session to get something done that is doing the same thing over and over again. I can handle what you whinnied about just fine, this diadem 3.0 is BS though and not something I want to do.

    I am also complaining the upfront cost, as said it is like making level 1-2, 10 million exp, while making 69-70 5k exp, the progress is backwards.
    (7)
    Last edited by Vstarstruck; 03-19-2018 at 09:39 AM.

  3. #1313
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Vstarstruck View Post
    Going back to:



    See? this is why I dislike talking to people that like it. They do not comment or answer full point or steer away that was said. I people that like it, Was this content worth all the delays and development they put into it. They flat out said SB lost content to fuel the development more.
    I think you are misdirecting my response so here.

    Yes I think it was worth it.

    Quote Originally Posted by Vstarstruck View Post
    We are not disliking for for the PURE time it takes, we are disliking it for how long you need to play per session to get something done that is doing the same thing over and over again. I can handle what you whinnied about just fine, this diadem 3.0 is BS though and not something I want to do.

    I am also complaining the upfront cost, as said it is like making level 1-2, 10 million exp, while making 69-70 5k exp, the progress is backwards.
    You do not have to be in the instance for the full 3 hours to make progress. The nice thing about it is you can join and leave at your leisure. Unlike fates where if the zone is empty you can make no progress.

    XP is definitely not front-loaded. Its 1k from 1-2, and 283k from 19-20. Its not bad at all, or else you wouldnt have a ton of people at 20 already.
    (3)
    Last edited by Valkyrie_Lenneth; 03-19-2018 at 09:44 AM.

  4. #1314
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Launched View Post
    Because it's replacing the content I like, it's not being added on top of that. Remember how in ARR we got 3 dungeons per patch? Now it's 1.5 and all they have to show for it is Verminion and 3 attempts at Diadem.
    Do your research, there are many factors, not relating to resources, that contributed to the amount of dungeons getting reduced. The primary one being that the Dev team felt that the rate at which dungeons were being added to the game was too much, so they scaled that back.

    It's not stormblood that was mismanaged, it was ARR. Having 3 dungeons per patch meant that we didn't get an awful lot else and was quite a strain on the Dev team. Ignoring the fact that you don't like the content that has been released, the sheer fact that changing the production schedule to how it is now allows the game to evolve in new ways, bringing in content that satisfies new kinds of players and player types were neglected. For example, the ultimate series satisfies a hardcore crowd, and allows the Dev team to tailor raid to a wider audience, and palace of the dead, which brings a new way to level and is a new progression system to dedicate your time to.

    No matter how bad the new content that is coming out is, this is the production schedule I would rather be on than the dev team packing their schedule tight just to bring us an extra dungeon again, that would likely cause an equal number of negative threads that say "dungeons are linear and boring, give me something new"
    (3)
    Last edited by Lambdafish; 03-19-2018 at 09:48 AM.

  5. #1315
    Player
    Marluxia's Avatar
    Join Date
    Feb 2013
    Posts
    85
    Character
    Verse Valendys
    World
    Jenova
    Main Class
    Arcanist Lv 90
    "17 months of development" comes from the fact that Eureka was announced at the 2016 October Fanfest.

    Here is the Famitsu interview (from 2016, again) with Yoshi-P where he talks about Eureka.

    https://gamerescape.com/2016/11/15/f...-fan-festival/

    So yes, they've had 17 months to get it right.

    Included are certain gems such as:

    Yoshida: It is the second expansion pack, and if we were to do the same thing all over again, a lot of people would get tired of it.
    Yoshida: We did make adjustments to the Diadem after receiving feedback, but the thought process behind [Eureka and Diadem] is completely different.
    Yoshida: Whatever the case is, it will be a content that doesn’t exist in FFXIV.
    (19)
    Last edited by Marluxia; 03-19-2018 at 09:43 AM.

  6. #1316
    Player Miles_Maelstrom's Avatar
    Join Date
    Aug 2013
    Location
    Idylshire
    Posts
    448
    Character
    Miles Maelstrom
    World
    Gilgamesh
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Marluxia View Post
    "17 months of development" comes from the fact that Eureka was announced at the 2016 October Fanfest.

    Here is the Famitsu interview (from 2016, again) with Yoshi-P where he talks about Eureka.

    https://gamerescape.com/2016/11/15/f...-fan-festival/

    So yes, they've had 17 months to get it right.

    Included are certain gems such as:
    Those quotes did not age well.
    (13)

  7. #1317
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Launched View Post
    Because it's replacing the content I like, it's not being added on top of that. Remember how in ARR we got 3 dungeons per patch? Now it's 1.5 and all they have to show for it is Verminion and 3 attempts at Diadem.
    Aside the dungeons beign removed beign reskins, but forgive if I'm wrong aren't those liking it the minority? And besides aren't dungeons grossly despised by the community for beign not as great either?, Besides I despise pvp should I riot everytime they do a pvp season or some content for pvp?
    Should I scorn ppl that like pvp and make fun of them not beign happy at the current situation?
    (1)
    Last edited by Remedi; 03-19-2018 at 10:00 AM.

  8. #1318
    Player
    Vstarstruck's Avatar
    Join Date
    Dec 2017
    Posts
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Valkyrie_Lenneth View Post
    I think you are misdirecting my response so here.

    Yes I think it was worth it.
    See I do not get you, we had so meany delays, nothing to do .. during.. I forget the patch.. I think it was 2 months before sigma up to sigma things where slow and dry because they put too much resource time in this diadem 3.0 without giving people a relic to work on. We waited for so long for nothing, how is that worth it? We were givin a glorfied fate grid, they could of simply put this in diadem without the shinny element wheel and had the same effect without wasting all that time and resources.

    Quote Originally Posted by Marluxia View Post
    "17 months of development" comes from the fact that Eureka was announced at the 2016 October Fanfest.

    Here is the Famitsu interview (from 2016, again) with Yoshi-P where he talks about Eureka.

    https://gamerescape.com/2016/11/15/f...-fan-festival/

    So yes, they've had 17 months to get it right.

    Included are certain gems such as:
    Yoshida: It is the second expansion pack, and if we were to do the same thing all over again, a lot of people would get tired of it.
    Yoshida: We did make adjustments to the Diadem after receiving feedback, but the thought process behind [Eureka and Diadem] is completely different.
    Yoshida: Whatever the case is, it will be a content that doesn’t exist in FFXIV.
    +1

    Quote Originally Posted by Valkyrie_Lenneth View Post
    You do not have to be in the instance for the full 3 hours to make progress. The nice thing about it is you can join and leave at your leisure. Unlike fates where if the zone is empty you can make no progress.

    XP is definitely not front-loaded. Its 1k from 1-2, and 283k from 19-20. Its not bad at all, or else you wouldnt have a ton of people at 20 already.
    that is because they no lifed it. It takes like 2 hours to get to level 2, dont go "well you should known to fate train on day 1" well we did not expect them to release a diadem 3.0, See Marluxia's post. Also you can't enter for 15-20 mins and feel progress like the HW relics. Most likely you leave with no progress at all attempting to be in there for 20 mins (may be different at max level) that is why it is backwards.

    going back to :
    And to get said books, took 10500 Mythology Tomestones. It was a hell of a grind. This is nothing in comparison, and actually fosters co-operation, where atma farming and animus books really didn't
    So what? it is 15-20 mins a dungeon, you make no progress entering diadem 3.0 for that amount of time in one sitting.
    (1)
    Last edited by Vstarstruck; 03-19-2018 at 10:00 AM.

  9. #1319
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Vstarstruck View Post
    that is because they no lifed it. It takes like 2 hours to get to level 2, dont go "well you should known to fate train on day 1" well we did not expect them to release a diadem 3.0, See Marluxia's post. Also you can't enter for 15-20 mins and feel progress like the HW relics. Most likely you leave with no progress at all attempting to be in there for 20 mins (may be different at max level) that is why it is backwards.

    going back to :


    So what? it is 15-20 mins a dungeon, you make no progress entering diadem 3.0 for that amount of time in one sitting.
    It does not take 2 hours to get to level 2. it took me maybe 15 minutes solo lol. You are severely exaggerating this to try to make a point, but your point is ruined by the exaggeration.

    And 15-20 mins for 75 tomes? There is a reason Brayflox is called Mythflox, thats all people ran to get tomes, over and over and over. Talk about mindless? That was way worse... This is part of why the dev's put in the dungeon penalty for leaving, and also the roulette penalty for leaving as a full party. People would bail if they didn't get Brayflox, because that was the fastest dungeon.
    (3)
    Last edited by Valkyrie_Lenneth; 03-19-2018 at 10:10 AM.

  10. #1320
    Player
    Vstarstruck's Avatar
    Join Date
    Dec 2017
    Posts
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Valkyrie_Lenneth View Post
    It does not take 2 hours to get to level 2. it took me maybe 15 minutes solo lol. You are severely exaggerating this to try to make a point, but your point is ruined by the exaggeration.

    And 15-20 mins for 75 tomes? There is a reason Brayflox is called Mythflox, thats all people ran to get tomes, over and over and over. Talk about mindless? That was way worse... This is part of why the dev's put in the dungeon penalty for leaving, and also the roulette penalty for leaving as a full party. People would bail if they didn't get Brayflox, because that was the fastest dungeon.

    This is why I dislike talking to people that like it, they flat out lie in why you need to like it, mislead others thinking you need to like everything in the game. It is not exaggerating, I watch that timer. It should be no secret people lose track of time easily when they play something they like. It did not take no 15 minutes to get level 2, calling BS on that. Some jobs can't even solo exp at level 1, give me a break *rolls eyes*

    No it is not way worse, giving us diadem 3.0 while saying it will not be diadem is way worse. clearly you think fate grinding, something we done before is nice when released in a new zone, it does not show 17 months of development though.
    (1)
    Last edited by Vstarstruck; 03-19-2018 at 10:16 AM.

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