Page 6 of 9 FirstFirst ... 4 5 6 7 8 ... LastLast
Results 51 to 60 of 81
  1. #51
    Player
    RainDurell's Avatar
    Join Date
    Apr 2015
    Posts
    110
    Character
    Rain Durell
    World
    Cerberus
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Zojha View Post
    Pawlows world?

    Connecting one stimulus (for example a bell/content) with another (for example food/rewards) repeatedly will cause the two to get internally connected as well. That sort of conditioning is only temporary, tho - When stimuli become disconnected again (bell without food/content without rewards), the internal connection quickly fades.

    It really makes sense that people think that way.
    No, when you get rewarded for doing something, you feel like it's something worth doing, not that it's something that is necessarily FUN to do. When you think of doing any content, in any video game, your first thought should be "I enjoy doing this content", not "I want that reward"
    (1)

  2. #52
    Player
    Metsonm's Avatar
    Join Date
    Nov 2016
    Posts
    289
    Character
    Met Rhukon
    World
    Shiva
    Main Class
    White Mage Lv 80
    Quote Originally Posted by MageBlack View Post
    Well, there are options. Can join the train and grind mobs just to spawn NM's or you could get a party and grind mobs for exp unil an MN spawns, participate, and go back to grinding. There are quests, talk to Krile. This is the point of the content.
    Exactly my point. The choices are grind mobs that don't do anything interesting or do nothing for NMs that don't do anything interesting.

    And you can hardly level with the quests when they're spread out between levels. Do they even give experience?
    (3)

  3. #53
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by RainDurell View Post
    No, when you get rewarded for doing something, you feel like it's something worth doing, not that it's something that is necessarily FUN to do. When you think of doing any content, in any video game, your first thought should be "I enjoy doing this content", not "I want that reward"
    What is content in this game that you enjoy doing and why do you find it fun? Just curious to find a basis for comparison.
    (1)

  4. #54
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Metsonm View Post
    Exactly my point. The choices are grind mobs that don't do anything interesting or do nothing for NMs that don't do anything interesting.

    And you can hardly level with the quests when they're spread out between levels. Do they even give experience?
    No, they dont give exp. If quests are ever added to Eureka, the need to be meaningful, not just throwaway daily quests and they need to be done just like the Krile quests and have no markers or quest log. If you want to do dailies, there are Leve Quests, Beastribes, and Roulettes to do.
    (0)

  5. #55
    Player
    Shouko's Avatar
    Join Date
    Sep 2013
    Posts
    490
    Character
    Aliiza Duskryn
    World
    Jenova
    Main Class
    Weaver Lv 52
    Quote Originally Posted by RainDurell View Post
    Last I checked, most people didn't enjoy FATE grinding.
    PotD is hands down the most boring content for lvling in, people still do it. Fates died because they don't give enough xp and people flocked to the newest hit Palace of the really boring...running 51-100 or just 51 over and over and over till you hit 60 then you're back to fates and dungeons. Waiting for a dungeon que? 20 mins you say? Better sit there and watch the wind blow grass over go to a fate and pop a bit of extra xp in the meantime.

    Not everything in life or in the game needs to be the most fun possible, sometimes you really have to work to get the stuff you really want. I'm sure there are people who hate raiding with a passion but do it for the rewards, same concept applies to pvp or relics or anything in game really.
    (1)

  6. #56
    Player
    Metsonm's Avatar
    Join Date
    Nov 2016
    Posts
    289
    Character
    Met Rhukon
    World
    Shiva
    Main Class
    White Mage Lv 80
    Quote Originally Posted by MageBlack View Post
    No, they dont give exp. If quests are ever added to Eureka, the need to be meaningful, not just throwaway daily quests and they need to be done just like the Krile quests and have no markers or quest log. If you want to do dailies, there are Leve Quests, Beastribes, and Roulettes to do.
    And all of those could very easily fit into Eureka so there's actually something worthwhile to do in there. Hell, I don't even think dailies or leves are the pinnacle of game design, but they're a damn sight better than hitting training dummies that might throw out an easily avoidable AoE every 30 seconds.
    (2)

  7. #57
    Player
    RainDurell's Avatar
    Join Date
    Apr 2015
    Posts
    110
    Character
    Rain Durell
    World
    Cerberus
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by MageBlack View Post
    What is content in this game that you enjoy doing and why do you find it fun? Just curious to find a basis for comparison.
    When it comes to battle content, dungeons are enjoyable every now and then, normal mode trials/raids are fun to experience, and I enjoy the extreme content too.
    What I don't find fun are mobs that don't do anything except an AoE attack every few seconds, and killing them over and over and over. NMs are like S Ranks, they're big, require lots of people to defeat, but are ultimately also a brainless experience.
    (1)

  8. #58
    Player
    NolLacnala's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    656
    Character
    Nol Lac'nala
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Eureka suffers from WoWism, it's junk but the community keeps it afloat

    lolfates
    (2)

  9. #59
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Aronys View Post
    There are FATEs in the overworld that have these as well. Yet, nobody does those anymore, not since ARR.
    I'm not aware of any FATEs that give top-tier tomes. Which are these?
    (1)

  10. #60
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Metsonm View Post
    And all of those could very easily fit into Eureka so there's actually something worthwhile to do in there. Hell, I don't even think dailies or leves are the pinnacle of game design, but they're a damn sight better than hitting training dummies that might throw out an easily avoidable AoE every 30 seconds.
    Then what would be the point of eureka? Why not just make the relic step like the rest of them where you are spread out all over the current content trying to get light, books, or whatever else they made us do?

    Quote Originally Posted by RainDurell View Post
    When it comes to battle content, dungeons are enjoyable every now and then, normal mode trials/raids are fun to experience, and I enjoy the extreme content too.
    What I don't find fun are mobs that don't do anything except an AoE attack every few seconds, and killing them over and over and over. NMs are like S Ranks, they're big, require lots of people to defeat, but are ultimately also a brainless experience.
    So all content is boring. Why do you play this game then? Cause what you "don't find fun" is really the core of the whole game. Tell me I'm wrong.
    (2)

Page 6 of 9 FirstFirst ... 4 5 6 7 8 ... LastLast