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  1. #1
    Player
    Metsonm's Avatar
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    Nov 2016
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    289
    Character
    Met Rhukon
    World
    Shiva
    Main Class
    White Mage Lv 80
    Quote Originally Posted by MageBlack View Post
    Yes, I get thats what you think. Is that all you have? Any suggestions on what could be done different to improve the content in your eyes?
    A choice, primarily. Let the people that want to grind hundreds of mobs a level do that. Let the people that want to stand around while other people kill the big monsters for them do that. Let the people that want to run dailies or quests or whatever in Eureka do that. Just something to break up the monotonous grind.
    (1)

  2. #2
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Metsonm View Post
    A choice, primarily. Let the people that want to grind hundreds of mobs a level do that. Let the people that want to stand around while other people kill the big monsters for them do that. Let the people that want to run dailies or quests or whatever in Eureka do that. Just something to break up the monotonous grind.
    Well, there are options. Can join the train and grind mobs just to spawn NM's or you could get a party and grind mobs for exp unil an MN spawns, participate, and go back to grinding. There are quests, talk to Krile. This is the point of the content.
    (0)

  3. #3
    Player
    Metsonm's Avatar
    Join Date
    Nov 2016
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    289
    Character
    Met Rhukon
    World
    Shiva
    Main Class
    White Mage Lv 80
    Quote Originally Posted by MageBlack View Post
    Well, there are options. Can join the train and grind mobs just to spawn NM's or you could get a party and grind mobs for exp unil an MN spawns, participate, and go back to grinding. There are quests, talk to Krile. This is the point of the content.
    Exactly my point. The choices are grind mobs that don't do anything interesting or do nothing for NMs that don't do anything interesting.

    And you can hardly level with the quests when they're spread out between levels. Do they even give experience?
    (3)

  4. #4
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
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    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Metsonm View Post
    Exactly my point. The choices are grind mobs that don't do anything interesting or do nothing for NMs that don't do anything interesting.

    And you can hardly level with the quests when they're spread out between levels. Do they even give experience?
    No, they dont give exp. If quests are ever added to Eureka, the need to be meaningful, not just throwaway daily quests and they need to be done just like the Krile quests and have no markers or quest log. If you want to do dailies, there are Leve Quests, Beastribes, and Roulettes to do.
    (0)

  5. #5
    Player
    Metsonm's Avatar
    Join Date
    Nov 2016
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    289
    Character
    Met Rhukon
    World
    Shiva
    Main Class
    White Mage Lv 80
    Quote Originally Posted by MageBlack View Post
    No, they dont give exp. If quests are ever added to Eureka, the need to be meaningful, not just throwaway daily quests and they need to be done just like the Krile quests and have no markers or quest log. If you want to do dailies, there are Leve Quests, Beastribes, and Roulettes to do.
    And all of those could very easily fit into Eureka so there's actually something worthwhile to do in there. Hell, I don't even think dailies or leves are the pinnacle of game design, but they're a damn sight better than hitting training dummies that might throw out an easily avoidable AoE every 30 seconds.
    (2)

  6. #6
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Metsonm View Post
    And all of those could very easily fit into Eureka so there's actually something worthwhile to do in there. Hell, I don't even think dailies or leves are the pinnacle of game design, but they're a damn sight better than hitting training dummies that might throw out an easily avoidable AoE every 30 seconds.
    Then what would be the point of eureka? Why not just make the relic step like the rest of them where you are spread out all over the current content trying to get light, books, or whatever else they made us do?

    Quote Originally Posted by RainDurell View Post
    When it comes to battle content, dungeons are enjoyable every now and then, normal mode trials/raids are fun to experience, and I enjoy the extreme content too.
    What I don't find fun are mobs that don't do anything except an AoE attack every few seconds, and killing them over and over and over. NMs are like S Ranks, they're big, require lots of people to defeat, but are ultimately also a brainless experience.
    So all content is boring. Why do you play this game then? Cause what you "don't find fun" is really the core of the whole game. Tell me I'm wrong.
    (2)

  7. #7
    Player
    Metsonm's Avatar
    Join Date
    Nov 2016
    Posts
    289
    Character
    Met Rhukon
    World
    Shiva
    Main Class
    White Mage Lv 80
    Quote Originally Posted by MageBlack View Post
    Then what would be the point of eureka? Why not just make the relic step like the rest of them where you are spread out all over the current content trying to get light, books, or whatever else they made us do?
    That's a good question, isn't it? What is the point in Eureka?
    (3)