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  1. #6
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Gun-Cat View Post
    I am farily certain their Eureka image was: Groups gather in grind parties and slowly level, giving people something to do till the next patch hits.

    What they didn't anticipate is the NM train. Henche the game being absolutely not prepared for that.
    If they did not want it to be people killing all the NMs then why did they give them so much exp and loot and make it possible to spawn them by just killing a certain amount of monsters? They could have simply made the NM spawn at a certain time or give it way more different ways to spawn. So its kinda their own fault when they put so much behind it and do nothing to prevent such a zerg.

    At the same time I kinda wonder if people would still even do it if it was so slow.

    About topic: It was really annoying to be in an instance that was constantly lagging and DC symbols on everyone nearly all the time. Killing stuff was horrible and I even got a DC right when a NM died so I got nothing..Its utterly frustating on top of being boring. Not a good combination.
    (2)
    Last edited by Alleo; 03-19-2018 at 08:08 PM.
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.