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  1. #1
    Player
    Starkbeaumont's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    758
    Character
    Raegen Beaumont
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    unless SE makes leveling much easier in the future it feels like if you don't Eureka now you'll probably never gonna do it. once most ppl hit 20 they will probably only farm the highest level NMs and everything below might become dead.

    as with all relic quests you can expect nerfs at one point though.

    to me eureka still doesn't feel right even though i grinded brayflox hard for the first relic. i guess grind can take many shapes and formes and not all can be enjoyable.
    (5)

  2. #2
    Player
    BroodingFicus's Avatar
    Join Date
    Dec 2013
    Posts
    334
    Character
    Selahdis Gharl
    World
    Balmung
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Starkbeaumont View Post
    unless SE makes leveling much easier in the future it feels like if you don't Eureka now you'll probably never gonna do it. once most ppl hit 20 they will probably only farm the highest level NMs and everything below might become dead.

    as with all relic quests you can expect nerfs at one point though.

    to me eureka still doesn't feel right even though i grinded brayflox hard for the first relic. i guess grind can take many shapes and formes and not all can be enjoyable.
    This is what I foresee as well. Heck I got on tonight to try it out and no parties would even take anyone below level 5 already. The ones in party finder all said 5+ or 7+ farming party and once I got into Eureka and put in shout to try to join up with an existing one, no one answered and I eventually gave up. So already it sorta feels like 'sorry you didn't have the time to zerg the new content but now you're on your own'. Which as a WHM I can tell you is nearly impossible. It takes 40-50 secs per mob and thanks to our boring dps rotation, its just spamming one stone spell until your finger starts to cramp. I tried to join in on some NM but most of them were too high level and I'd find myself randomly dead to god knows what if I even managed to make it there without dying to a level seven or eight mob. The few I did participate in from start to finish, I got bronze or silver. I've yet to see any crystals or chests. Wasn't part of the selling point here that you could solo the content? It feels like they added the ability to do so but made the content completely hostile to it. There isn't even any point in helping anyone I see who isn't in my party with heals etc because you get almost nothing for assisting them (as I quickly discovered).

    I feel like I would have enjoyed it a lot more if I could roam around and actively help others and cooperate without this whole idea of sitting around trying to beg my low level tail into a group so that I have some chance of reaching a level where other people will acknowledge my existance before party finger becomes all '+10 farming only' etc. That's keeping in mind this is day two and its likely to get worse.

    Overall it just feels like even if I could find a group of people to go into the content with, it would /still/ be dull and monotonous, just slightly more fruitful than what I tried to do. It really makes me wonder why this took so long to release and if it was really worth all that time and the resources taken from elsewhere. I actually really hope they don't die the relic to this and that progression line is something separate because a few weeks from now, you'll see this place start to die fast. Also, Square, just because people wanted it to be solo equipped as well, why is it there couldn't be an option to be put in to a queue for a party? Some sort of status I could flag that would group me up with other people who turn on said flag automatically? Something.
    (2)
    Last edited by BroodingFicus; 03-15-2018 at 04:22 PM.
    "Speak softly, and carry a big stick." -Healers motto brought to you by President Theodore Roosevelt