This is the root of the problem.I find Eureka fun and challenging.
People gives up too fast, and it's really sad to watch "pro players" giving up on this kind of content. I mean, I've seen parties grinding on same/lower level mobs and then talking bad about Eureka because they were getting too low exp, while it's all their fault.
I guess people wasn't ready for this. They forgot how to manage pulls, how to use CC properly (stunn, bind, sleep etc...), they forgot everything, and that's because they're too used to complete scripted fights.
Our community is conditioned around being strong in dungeons so they don't know what enemies to pull, how many to pull, they need a guide to learn how to do things right.
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