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Thread: 4.25 and beyond

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  1. #1
    Player
    Mahrze's Avatar
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    Jun 2017
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    Ul'dah
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    Mahrze Crossner
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    Jenova
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    Monk Lv 80
    Quote Originally Posted by Kohdo View Post
    I seriously doubt they listen to feedback from non-JP players anyway.
    Even when 3/4ths of the active players are non-JP? (I'd believe its more like 4/5)


    Quote Originally Posted by Musashidon View Post
    why do you think it's ok to make ff14 different but not 11? you may not believe that but i am asking what you think the general idea about the casual change to 11 is that it was terrible and that it completely ruined the game but then says if 14 was changed into 11 it would make the game better and awesome.

    and you said here is break the status qou do something different ok but why is it ok for 14 but not a game that you may like?

    from what i am getting is it comes down to the idea that people like the way one game is and all games have to follow that formula or at least FF because FF can't deviate from what they like and when it does it's uncreative and uninspired.

    so what i am saying is if no game is allowed to do the same thing over and over that means the games you like their current design and direction also has to change to the opposite because it continuing to do what it does is uncreative and uninspired. double standards in all.

    I never played 11 nor have any intention too (yes, mark me for death or w/e) But I don't disagree with their points. Everything we do as MC just happens, with our sole intervention being those "oh so though" Primals and Bosses. But everything else we're just silent witnesses to the events.


    Then when people ask what's been happening in Eorzea because the game has been going for 4+ years, they use the lore cop-out of "Oh no, in game time events have been about a year between the start of ARR to the end of HW". It's not that it shouldn't change because x or y, but because they have shown continuous reluctance to change a lot of the old content that is now not newbie friendly, with another cop-out of adding skip items to cost more money instead of time invested or that they don't go back to that stuff cuz they prefer to spend it on new content.


    Adding on the new content thing, we've had very little "new" content in SB even though we supposedly were trading off an extra dungeon on odd patches for it. Eureka has been in plans since the diadem revamp. Nothing on the SB version of PotD (don't get me started on PotD's simplification of the game and what it did to the general player-base)


    Simply put, we're not getting that much over how its been. Doesn't take much to see that we could've had plenty of things done to maps across the world we can visit to help it as "adventurers" (because even in-game, there's more than 1 super strong and invincible hero.) rebuilding or expanding existing hamlets and adding aetherite ports, or something would feel far better than the current same maps because everyone is in main towns/housing wards afk-ing because there's "nothing to do".



    But at the end of the day, none of this matters because the dev team doesn't have the resources: time, money, personnel, high tier approval. So the best they can do is: "please look forward to it" or "just come back when you miss us".
    (2)
    Last edited by Mahrze; 03-13-2018 at 01:33 AM.
    If you say so.

  2. #2
    Player
    SaitoHikari's Avatar
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    Oct 2015
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    Saito Hikari
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    Sargatanas
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    Bard Lv 100
    Quote Originally Posted by Mahrze View Post
    Even when 3/4ths of the active players are non-JP? (I'd believe its more like 4/5)
    It's pretty obvious by now that whether or not the JP staff is actually interested in hearing from the EN communities, it's clear that someone responsible for communicating things to the JP staff from the NA playerbase is dropping the ball hardcore. There's even recent proof of this - EN players trying to warn the staff that Ungarmax was a thing for 4 months and the JP staff not knowing about it until literal days before it was patched out.

    I want to say, probably the biggest irony with FFXIV right now is that if you raid, by default half of the content released in the same patch is invalidated after the first month or so of a new gearing cycle, and invalidated right out of the gate during odd-numbered patches, by virtue of the vertical progression system currently put into place. I already had mostly best in slot Bard gear for the previous gearing tier by the time 4.1 hit, after all, which meant that gearing wise, Shinryu EX did nothing for me.
    (9)
    Last edited by SaitoHikari; 03-13-2018 at 02:35 AM.
    "Consider this old adage: When a Bard sings alone in a desert, and no one is around to hear him... Is he truly singing?"

  3. #3
    Player
    Ayer2015's Avatar
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    Ayer Austen
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    Faerie
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    Red Mage Lv 90
    Quote Originally Posted by SaitoHikari View Post
    I want to say, probably the biggest irony with FFXIV right now is that if you raid, by default half of the content released in the same patch is invalidated after the first month or so of a new gearing cycle, and invalidated right out of the gate during odd-numbered patches, by virtue of the vertical progression system currently put into place. I already had mostly best in slot Bard gear for the previous gearing tier by the time 4.1 hit, after all, which meant that gearing wise, Shinryu EX did nothing for me.
    You don't even have to raid to encounter this which is only compounded by ilv barely being relevant in non-raid content . Simply re-working how increasing ilv is deployed would have a massive difference, even absent new types of content being added. Relying on people wanting to gear up multiple jobs in order to stay occupied for 6 months is a bit ridiculous imo
    (3)

  4. #4
    Player
    Evogolist's Avatar
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    Evogolist Lunaire
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    Yojimbo
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    Bard Lv 100
    Quote Originally Posted by SaitoHikari View Post
    It's pretty obvious by now that whether or not the JP staff is actually interested in hearing from the EN communities, it's clear that someone responsible for communicating things to the JP staff from the NA playerbase is dropping the ball hardcore. There's even recent proof of this - EN players trying to warn the staff that Ungarmax was a thing for 4 months and the JP staff not knowing about it until literal days before it was patched out..
    I've been saying this for months...MONTHS. You can look at the dev tracker and see that the responses to the NA threads aren't no where near what they where at the beginning of ARR and some of HW.

    Another issue is that you can search the forum and see that there have been several content or QoL proposals that failed to catch any track, simply because of either the tired ol' song of server limitations or the lore enthusiasts come out of the woodwork to preach about how it wouldn't work.
    (5)

  5. #5
    Player
    Molic's Avatar
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    Limsa
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    Molic Evac
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    Sargatanas
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    Carpenter Lv 70
    Quote Originally Posted by Evogolist View Post
    I've been saying this for months...MONTHS. You can look at the dev tracker and see that the responses to the NA threads aren't no where near what they where at the beginning of ARR and some of HW.

    Another issue is that you can search the forum and see that there have been several content or QoL proposals that failed to catch any track, simply because of either the tired ol' song of server limitations or the lore enthusiasts come out of the woodwork to preach about how it wouldn't work.
    Yea, really feels like the NA community team is non-existent nowadays. Makes you wonder if all the content proposals and QoL stuff that people have been suggesting over the years was even seen by anyone, doubt the JP staff look at the NA board much either.
    (1)

  6. #6
    Player Theodric's Avatar
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    Matthieu Desrosiers
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    Cerberus
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    Reaper Lv 90
    Quote Originally Posted by Molic View Post
    Yea, really feels like the NA community team is non-existent nowadays. Makes you wonder if all the content proposals and QoL stuff that people have been suggesting over the years was even seen by anyone, doubt the JP staff look at the NA board much either.
    It's possible that their hands are tied, I suppose. Ultimately, FFXIV saw a lot of success - and a lot of that is due to the NA and EU communities. With that in mind, it makes sense to take our opinions into account. At least when constructive feedback is offered up on a platter.

    Yet it's clear from interviews that stuff is being lost in translation. Yoshi-P is aware that a lot of players want to see more customisation options, for instance...but his last statement on the matter involved him saying he wants 'specifics'. Yet that is something that has been given for years by quite a lot of players.
    (5)