Even when 3/4ths of the active players are non-JP? (I'd believe its more like 4/5)
I never played 11 nor have any intention too (yes, mark me for death or w/e) But I don't disagree with their points. Everything we do as MC just happens, with our sole intervention being those "oh so though" Primals and Bosses. But everything else we're just silent witnesses to the events.
Then when people ask what's been happening in Eorzea because the game has been going for 4+ years, they use the lore cop-out of "Oh no, in game time events have been about a year between the start of ARR to the end of HW". It's not that it shouldn't change because x or y, but because they have shown continuous reluctance to change a lot of the old content that is now not newbie friendly, with another cop-out of adding skip items to cost more money instead of time invested or that they don't go back to that stuff cuz they prefer to spend it on new content.
Adding on the new content thing, we've had very little "new" content in SB even though we supposedly were trading off an extra dungeon on odd patches for it. Eureka has been in plans since the diadem revamp. Nothing on the SB version of PotD (don't get me started on PotD's simplification of the game and what it did to the general player-base)
Simply put, we're not getting that much over how its been. Doesn't take much to see that we could've had plenty of things done to maps across the world we can visit to help it as "adventurers" (because even in-game, there's more than 1 super strong and invincible hero.) rebuilding or expanding existing hamlets and adding aetherite ports, or something would feel far better than the current same maps because everyone is in main towns/housing wards afk-ing because there's "nothing to do".
But at the end of the day, none of this matters because the dev team doesn't have the resources: time, money, personnel, high tier approval. So the best they can do is: "please look forward to it" or "just come back when you miss us".



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