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  1. #1
    Player
    captainpicard's Avatar
    Join Date
    Jul 2011
    Posts
    297
    Character
    Captain Picard
    World
    Hyperion
    Main Class
    Goldsmith Lv 50

    SE You may want to reconsider charging for this

    Facts:

    1. You plan to charge after reducing existing class skill sets but prior to introducing new jobs. This seems designed in a manner that hopes people will pay a premium to experience these new jobs, proverbial carrot on a stick.

    2. You don't appear to have much content at all planned in the near term. i.e. its looking like Evil Moogle fight is it until February 2012 or later. Unfortunately a BCNM boss fight isn't much content, its just a boss in a room. Making the loot drops random or rare does not give it replay value, just a higher annoyance value.

    3. You have already stated the game isn't up to par.

    --
    Personal Observations:

    1. The game seems to be doing pretty bad lately. It is difficult at times to put together a group to gain experience with (I know your mileage may vary depending on server). On my server, it is pretty desolate. It's the same 100 people every day, and even they are starting to disappear.

    2. You have neutered what little content you did add. Darkhold is a time attack with one boss in it. What a waste of a raid. This should have had 5 or 6 bosses in it, no time limit, and the trash should not be trainable. There is no point to run it now, because with the introduction of materia, you made all the darkhold gear inferior.

    3. Ifrit - loot system is garbage, fight is based on animation lock and server lag to add difficulty. Epic fail. Its just not fun. Further, its just a boss in a room, there is no raid or content that goes with it.

    4. There is very little to do in this game at this time other than grind on crafting jobs or existing DoW/M classes which are sort of going the way of the do-do in the future. In fact I wonder at what point you will either get rid of the old classes out right or just bring them up as equals to the new jobs.
    --
    Predictions

    1. Given the low population, competition from new games coming out in Q4 2011 and Q1/Q2 2012, and a lack of content, this game will face hurdles in retaining the existing tiny player base.

    2. As people choose not to pay to play, unfortunately those that are willing to pay to play will find themselves having an ever more difficult time building an exp party etc and many will ultimately leave out of frustration that there is no one to play with, rather than the fact they are paying or lack of content or otherwise.

    It is a self-fulfilling prophecy. If your game is the BEST game in the world but it takes 6 to 8 people to effectively play, and it is a real struggle to get 6 to 8 people together to play, then slowly but surely the player base will erode to nothing due to lack of others to play with.

    I urge you Square Enix to not charge for this game. It's not a matter of cost to me. The monthly fee is a nominal expense. It is the principal of it for me. For others it may be the cost. For others it may be neither, just simply something else has caught their eye.

    Regardless, if your goal is to create a positive aura going into 2.0, then starting to charge people in the middle of a broken job/class system migration is the wrong approach, although it is in step with other historically questionable decisions you have made as a corporation.

    Think before you act. I realize that any income from the asset is better than no income financially, but don't forget to measure the more intangible costs associated with this pending fee. A soured audience often sours permanently. You could be doing your IP's, and your org long term damage with those consumers at this point if you start charging, causing a total loss of any shred of respect they may have left for you.

    As they say in the restaurant business, an angry customer ultimately gets the word out to 100 other potential customers (pyramid effect), where as a happy customer may never tell a soul.

    Consider that before you charge. Is the small tangible income worth the intangible personal currency loss-which translates into long term tangible income?

    TL;DR = Move along, nothing to see here.
    (85)

  2. #2
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    just a thing : malevolent moogle it's coming in 1.20, meaning the near patch.
    For the rest, has been discussed many times and every thread seems an infinite loop. They need fundings, so they need to charge. End of the line. If you don't like it, don't pay.
    Btw, it's still not confirmed the data , nor how much we'll pay.
    (13)

  3. #3
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    If you don't want to pay for 1.20, don't pay and wait for 1.21
    If at that time you're still having some doubts, players can wait until 1.21, when we add the job system, or wait until 1.22 and make the decision after hearing what the player reactions are for those. What we really want is for each player to have the decision be in his or her own hands.
    (10)

  4. #4
    Player
    Ilethius's Avatar
    Join Date
    Mar 2011
    Location
    U'ldah
    Posts
    263
    Character
    Ilethius Tarraban
    World
    Moogle
    Main Class
    Marauder Lv 6
    SE has everything riding on 2.0, including the ps3 release, we are small fry compaired to what that could potentially generate, I don't think they want to alienate us but at the end of the day they have a business to run and cash is king.
    (8)

  5. #5
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    ITT: Entitlement
    (13)

  6. #6
    Player
    Join Date
    Jul 2011
    Posts
    374
    Quote Originally Posted by yukikaze_yanagi View Post
    just a thing : malevolent moogle it's coming in 1.20, meaning the near patch.
    For the rest, has been discussed many times and every thread seems an infinite loop. They need fundings, so they need to charge. End of the line. If you don't like it, don't pay.
    Btw, it's still not confirmed the data , nor how much we'll pay.
    They dont need the funds. Just saying
    (8)

  7. #7
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,987
    What's your definition of "need"?

    A company always needs to make more profit
    (10)
    Antipika.
    Deathsmiles II-X - Difficulty Lv.2+ (1CC/2LC ALL clear) : http://youtu.be/pjRuwv_-MlI?hd=1
    Touhou 13 - Ten Desires (all clear) : http://www.youtube.com/view_play_list?p=PL194872B2BBA7CA67
    Touhou 12.5 - Double Spoiler (all clear) : http://www.youtube.com/view_play_list?p=BD180E7054F3C1A2
    Touhou 9.5 - Shoot the Bullet (all clear) : http://www.youtube.com/view_play_list?p=53B01AAE8A03BDD1
    Touhou 8 - Imperishable Night (all clear) : http://www.youtube.com/view_play_list?p=7A5C1FF6BDAD1C1B

  8. #8
    Player

    Join Date
    Jul 2011
    Posts
    289
    XIV will sink or swim depending on the PS3 release, they couldn't care less if more PC players quit the game right now. I'm surprised their shareholders have been this patient with the game bringing in no revenue (outside boxed sales).
    (2)

  9. #9
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Captain, I don't always agree with you, but this post hit the nail on the head. In fact, this sums up all my feelings about prematurely charging in a way I could not verbally express.

    We all know a colossal mistake was made with the release of this game. SE has been trying to make it right and reforge customer trust. They even announced that they will be completely rebuilding the game. I have a lot of respect for what they've done.

    And I get it, to make an omelet you have to break a few eggs. But to announce that subs will commence while the battle system is in a major transition period? Bad timing. It was bad enough that SE planned to charge before the job system was implemented. We wouldn't even know if we'd enjoy how we now functioned in party play. But the class revamps of 1.20 (especially the mage classes) were a surprise to many.

    I know there were already many people whose trust in SE was still fragile. And to hear the sub announcement was the proverbial straw. My husband has already stated because of this he will never buy another Final Fantasy game, standalone, or otherwise. And he's a fan of the franchise, having played almost every game in the series.

    As CaptainPicard has stated, word of mouth is a powerful thing, and reputation paramount.

  10. #10
    Player
    Join Date
    Jul 2011
    Posts
    374
    Quote Originally Posted by Antipika View Post
    What's your definition of "need"?

    A company always needs to make more profit
    Need would be "Hey if we dont start charging our company and projects we have already started will suffer"

    They dont "NEED" the money, they are not going bankrupt nor are they in financial crisis, nor would they be unable to develop 2.0 if they dont start charging, the amount they would get yearly from going P2P is chump change plain and simple, and they stand to lose way more than to gain, because when your product is for sale, then there is no more pity talk, no more "Please dont review till 2.0 etc etc" you charged so you are free game to everybody out there :/ and they will probably fall flat on their face :/
    (16)

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