Doesn't that only matter if you hit an invulnerability phase before a Soul Eater combo line finishes? I mean what level of GCD count are you doing ahead of time to think "If I bloodspiller now, 9 minutes down the line I lose out on Souleater"
>_>
Last edited by Kabooa; 03-09-2018 at 03:06 AM.
Invulnerability phases will only interrupt combo rotations. If for some reason you used a bloodspiller generated by a TBN and that caused you to not be able to finish a souleater combo before invuln then yes you took a dps loss because you went from syphon strike to hardslash again when boss is vulnerable again, and you lost the 10 blood souleater would have generated possibly losing a natural bloodspiller later on. Hell you took a dps loss if you couldn't get off that last syphon strike probably but you won't know unless you get to the end and find out that last strike would have been an even numbered one causing you to gain a dark arts. However the good thing about invulns is you know when they are going to happen and you can hold onto the 50 blood that TBN gave you and still finish off the combo rotation if your careful and bloodspiller when boss becomes available again. When the boss is dieing your GCDs are coming to an end though, no chance to use blood or MP again after.
That's why I was saying its impossible to say whether or not TBN is a dps increase or loss until you get to the end and find out how many you have used and what you clipped out of your total GCD count for the fight. To avoid the situation all together you can just assume its a loss and avoid TBN if possible. Most people are of the mind I'm guess that the loss or gain is for the most part pointless to worry about due to how small it is. If TBN saves your life, obviously its a gain. If TBN fails to trigger the 50 blood obviously its a loss. Those are the only 2 absolutes that I'm aware of currently.
Last edited by Mycow8me; 03-09-2018 at 04:56 AM.
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