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  1. #8
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    627
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Shurrikhan View Post

    Do we really need any negative effect attached to Living Dead for it to see balance against Holmgang, if not also Hallowed Ground?

    Why not just have it prevent HP from falling beneath 1 HP for 10 seconds -- no more, no less?
    Living Dead does need extra negative effects to be balanced. The extra 4s duration means it can be used on things that Holmgang can't, and it's less restrictive than Holmgang's root/target requirement. The healing requirement also justifies the 2m shorter cooldown than Hallowed. Remove that and it pretty much just becomes Hallowed on a shorter cooldown, because healing someone from 1hp to a decent amount just isn't difficult with skills like Benediction/Tetra/Essential Dignity/Earthly Star/Excogitation/Lustrate.
    (4)
    Last edited by Launched; 03-07-2018 at 10:56 PM.