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  1. #1
    Player Soge01's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    Would Dragoon having a both a unique and higher jumping animation be an unpopular opinion? I just remembered thinking of this years ago and wondered why no one ever brought it up
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  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,863
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Soge01 View Post
    Would Dragoon having a both a unique and higher jumping animation be an unpopular opinion? I just remembered thinking of this years ago and wondered why no one ever brought it up
    Depends on if there's open time in the rotation and whether there's an appearance of waste.

    If, say, you got rid of Heavy Thrust and then made Jump a weaponskill in exchange for added damage, but thereby made it so that it couldn't clip into surrounding GCD uptime, you'd probably get a fairly positive reaction.

    Quote Originally Posted by Soge01 View Post
    Another thought I just had about Dragoon. It lacks a straight arrow forward jumping skill! Basically a rush skill like Monk's tackle, Warrior ramming thing and Samurai's rush slash. I first noticed this lack of an ability while recalling how FF Dissidia Kain had a forward jumping skill. It'd be a nice ablity to have for another quick jump in when our other jumping skills are on CD.
    Dragoon actually has one better. Not only does it have a charge like Shoulder Tackle on a 1-minute CD, but also an equidistant freely aimable mover on a 30s CD. All in all, Dragoon is by far the most mobile job in the game.
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