Next expansion doesn't necessarily needs new jobs. Just more unique gameplay modes for players to enjoy. Oh, and real world content.

Next expansion doesn't necessarily needs new jobs. Just more unique gameplay modes for players to enjoy. Oh, and real world content.


We don't need male bunny outfit.




I'm going to get so much crap for this.
I absolutely hate FF Logs. What should be a useful and excellent tool to help individuals and groups improve has in many cases been used to belittle people who are newer to raiding, trying to learn, or get a bad group. (Back when I was trying to get into raiding during Alex, I had this issue. A few friends took me to A9S, and belittled my damage on my first clear.)
It would have been better if PvP was never implemented and all the development time spent on it went towards new PvE content and systems instead.

It would have been better if PvE was never implemented and all the development time spent on it went towards new PvP content and systems instead. The game should have been called Final Fantasy XIV Online: Heroes of Hydaelyn. :>
Give me XIV with a mix of the good aspects of 3.x and 4.x's PvP systems, with informed, smart, regular PvP support, actual handling of cheating/botting issues, and perhaps throw in that West Shroud idea of mine in several locations, and I'd sub to that. Hell I'd pay for yours too.
Weak, and far in the shadow of the DRK hype and AST interest (yet played more than AST, surprisingly) at that time, but I'm gonna side with Yoshi P in that a lot of people just didn't know how to play it. It wasn't perfect. It's still not perfect. But with some QoL adjustments people figured out Wildfire and how to properly play it, and realized it could pump out numbers more titillating than Thancred or Aymeric wearing the elusive Male Bunny glam. First impressions last, unfortunately, and a lot of the XIV crowd shies away from complexity or challenge anyways, not to mention SE decided to reinvent the wheel with MCH one expansion after its introduction, thus the MCH remains a conundrum for many, a beautiful, ballistic pleasure for others.MCH at 3.0 launch was incredibly weak, and it was the hardest job to play all through the expansion because you needed to play piano with wildfire to get decent DPS. This wasn't controversial. It literally was all about forcing too many damage and modifier OGCDS into a brief window of time, and even though they slowly adjusted it, most people didn't seem to play it. New MCH was worse I feel because they tacked on heat gauge, when they just needed to spread its abilties out and reduce BS stuff.
P.S. Edda was hot even before all the crazy.
Last edited by ThirdChild_ZKI; 02-06-2018 at 03:49 AM.



I'd love to see the good aspects of 3.X and 4.X PvP combined. I've always enjoyed PvP content, but unfortunately for whatever reason I never seem able to actually get in these days.Give me XIV with a mix of the good aspects of 3.x and 4.x's PvP systems, with informed, smart, regular PvP support, actual handling of cheating/botting issues, and perhaps throw in that West Shroud idea of mine in several locations, and I'd sub to that. Hell I'd pay for yours too.
Some players should have their characters forcibly changed to look better than they do. Especially anyone who uses that awful, awful face that Elezen and Hyur men share. I'm sure some people know exactly which one I'm talking about.





And anyone who uses excessive makeup.
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