Quote Originally Posted by Vrankyl View Post
Weapons have never been included in end game dungeons outside of the first set. In HW the only lvl 60 dungeon weapons were the Baldur weapons from Fractal and Neverreap, and this is repeated in SB. It's rather easy to get to the 330 weapons though, and there is 0 rng to it. Even if they did add i325 weapons they'd be useless as most would be able to get the 330 creation weapons before they even see the drop for the proposed 325 ones.
I mean sure but wouldn’t the 325 armor drops be even more useless then claimed you can just use creation armor? I get there’s ways to obtain weapons I’m just curious why weapons are treated differently as far as dungeon drops go. I understand HW end game dungeons were the same way I’m just trying to understand why it’s that way.