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  1. #1
    Player
    HPDelron's Avatar
    Join Date
    Feb 2016
    Posts
    177
    Character
    Duran Felden
    World
    Jenova
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Malkria View Post
    So I have to admit, I'm coming from the steam forums where people ~ frankly in roulettes sometimes even when I focus on healing it's all I can do to keep groups up, let alone worrying about trying to put out top DPS.
    Healer DPS is nice, but it doesn't make or break a group. You should do what you're comfortable with. If you can work on finding larger comfort zone that's great. That said, if you're struggling to keep groups up regularly something is likely going wrong. Even on AST it should only take a handful of GCDs to keep everyone alive. All matters of DPS aside, there may be some value in working out why you're on the razor's edge so much.
    (0)
    Last edited by HPDelron; 02-14-2018 at 06:04 AM.

  2. #2
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Quote Originally Posted by HPDelron View Post
    Healer DPS is nice, but it doesn't make or break a group.
    This is not really true in the context of content with challenging enrages where healer DPS is required to beat the DPS. And even in content in which healer DPS is not required, it makes sense to expect healers to participate at the same level of effort than the rest of their team members (not allowing healers to participate at 40% activity/effort level while asking your DDs and tanks to participate with 90% activity/effort level, for example).
    (2)

  3. #3
    Player
    Malkria's Avatar
    Join Date
    Feb 2018
    Posts
    114
    Character
    Selina Maimhov
    World
    Behemoth
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by HPDelron View Post
    All matters of DPS aside, there may be some value in working out why you're on the razor's edge so much.
    That would usually be either people standing in the fire, tanks not using defensive CDs when they pull multiple mobs, and sometimes having to cover both my and my co-healer's portion of healing. I've had plenty of WHM who focus on doing DPS over healing and it leaves me constantly running 30-50% MP while I struggle to keep a whole team up.

    Honestly the most stressful thing about healing in this game has been the multi-pulls from tanks. Because 8/10 times the tanks who do it either don't use CDs or are really to squishy to be doing it. I know if you are doing the latest razor edge content that everyone needs to push DPS. But I don't plan on doing the latest razor content, especially since with my schedule most of the time I barely have time for doing all the roulettes each day.
    (1)

  4. #4
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Malkria View Post
    That would usually be either people standing in the fire, tanks not using defensive CDs when they pull multiple mobs, and sometimes having to cover both my and my co-healer's portion of healing. I've had plenty of WHM who focus on doing DPS over healing and it leaves me constantly running 30-50% MP while I struggle to keep a whole team up.

    Honestly the most stressful thing about healing in this game has been the multi-pulls from tanks. Because 8/10 times the tanks who do it either don't use CDs or are really to squishy to be doing it. I know if you are doing the latest razor edge content that everyone needs to push DPS. But I don't plan on doing the latest razor content, especially since with my schedule most of the time I barely have time for doing all the roulettes each day.
    Some general AST dungeoning tips from me though I am not an AST main by any stretch of the imagination...

    Mainly heal in Dirnal. The thoroughput of a regen will beat the pants off of a shield every time. More HP per MP despite the Noct healing potency buff.

    Swap to Noct between pulls/before a boss and toss a shield on the tank when you can. It will likely get eaten while he runs but better that than his health.

    Use Collective Unconscious. It isn't just for the 10% mitigation the regen it applies is hefty. It's also a regen available to you in Noct stance if you insist on healing in Noct.

    Speak up for yourself if you can, spend your MP wisely. If a dps is eating tons of AoE to a point where you're healing them like they're another tank let them die. You can raise them but maybe the death will get their attention since the flasy orange circles apparently didnt.

    Use the direct heals (Benefic/Benefic II/Helios) more than the Aspected versions in general. Aspected Benefic specifically can be a huge MP sink.

    In a situation with an AST and a WHM I am usually the WHM. WHM is better equipped to handle things like stack markers (with Cure III) and raidwide damage where as AST (in this situation) is the better choice for a tank healer. Keep Earthly Star active to heal through tankbusters when you can, between that and ED you should be able to baby the tank. You have to trust your WHM cohealer's regens as well though - plenty of time I heal through something like Diffractive Plasma in O7n with a Medica II and see an AST/SCH pop Aspected Helios/Succor after the damage comes out. Why? People aren't topped up but there also isn't more incoming damage so let Medica II tick and bring them up naturally.

    If you still feel like your cohealer is dps-happy maybe say something? At the end of the day none of us are mind readers and Stone IV is a potency gain from Malefic III so the WHM's dps should be higher than yours.
    (5)

  5. #5
    Player
    Valmaxian's Avatar
    Join Date
    Aug 2013
    Posts
    196
    Character
    Jase Shepard
    World
    Malboro
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by MoroMurasaki View Post
    Snip
    I swear you're a mind reader... This is EXACTLY what to do as an AST in dungeons. For me, the healing portion of my group contribution is a very "fix-it-and-forget-it" approach. Each of the three healers has plenty of options to set the tank/group up to survive while you blow things up:

    WHM: Regen, Medica II, Asylum, Divine Bennie, Holy stun
    SCH: Adlo, Excog, Tether, Sacred Soil, Whispering DAMN, Eye for an Eye (I still use it!)
    AST: Bole, Asp. Bennie, Asp. Heli, Collective Unc, Earthly Awesome

    The game gives us plenty of options to keep people alive and do other things. Start slow if you're feeling overwhelmed, and don't worry about beating out the DPS. Any damage is helpful. If you find the confidence to rock out the nukes, DO EEEEET!
    (2)