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  1. #91
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    I'm not going to overanalyze it or worry about it before the patch. My main concern though is that if SE screws this up, that's pretty much a big unsub sign for me.
    (2)

  2. #92
    Player
    SilverObi's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    1,028
    Character
    Kissa Kotele
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Astral145 View Post
    Yea old ways of doing it like if you die and lose progression is dumb especially with today's technology, there is no reason to lose any kind of progression in any game. Back then there were memory limitations so we had to deal with it. Today there is no reason to lose any progression so why would anyone in there right minds think its a good idea today?
    Losing exp wasn't a system designed due to memory limitations lol

    It was a conscious design made to add tangible downsides to death and was often circumvented with smarter play or reacting better to a bad situation. And in situations where death was unavoidable, well we sucked it up and got the exp back. Whether or not it's your cup of tea is all up to personal preference
    (5)

  3. #93
    Player
    Adventica6's Avatar
    Join Date
    Jun 2015
    Location
    Lower Jeuno
    Posts
    413
    Character
    Lost Tales
    World
    Diabolos
    Main Class
    Machinist Lv 80
    I like the death penalty system similar to xi, it forced people to play smart and put in effort rather than get their hands held through everything, it's a system that separates the trash from the skilled and I think it's always been a fantastic system.

    You want to be careless / troll your party ? well there goes the past few hours work, it makes people actually try and I think FFxi's death penalty system is greatly needed for this community, can't be a care bear forever, limited play time or not.
    (1)

  4. #94
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by jameseoakes View Post
    It was always going to be if the gear was going to be job locked, if not they'll have to make another artifact gear set which is probably more effort than it's worth
    Well its the relic set I honestly believed that something like that which will be grinded for quite some time will at least get something unique..but sadly it seems that reuses are what they like to do right now. :/ A very cool looking set would have motivated me to do this even if the content itself might not be the best but if its not good and the sets are just copies of older ones..well not sure if I will do the grind.

    Also what will happen if the first rush of the relic quest is over and people later will want to do it? Will the NM change with the amount of people there or will this mean that this might become death content somewhere in the future?
    (1)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  5. #95
    Player
    Fhaerron's Avatar
    Join Date
    Apr 2017
    Posts
    1,032
    Character
    Fhaerron Kobayashi
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Maero View Post
    I want to know if it is happening before 5.0...

    Sorry had to, haha
    It's actually planned for 6.2.5
    (1)

  6. #96
    Player
    Waemliht's Avatar
    Join Date
    Jan 2017
    Posts
    31
    Character
    Corpse Flower
    World
    Zalera
    Main Class
    Scholar Lv 80
    Hunts are kinda boring and you'd have to actually try to die in ff14's open world content. If eureka is just farm a bunch of mobs and do hunts it's gonna be super dead.

    I also hope there's need for group coordination and job mastery. No need for a penalty for dying if no one actually dies.
    (2)

  7. #97
    Player
    Fhaerron's Avatar
    Join Date
    Apr 2017
    Posts
    1,032
    Character
    Fhaerron Kobayashi
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Waemliht View Post
    Hunts are kinda boring and you'd have to actually try to die in ff14's open world content. If eureka is just farm a bunch of mobs and do hunts it's gonna be super dead.

    I also hope there's need for group coordination and job mastery. No need for a penalty for dying if no one actually dies.
    It's just going to be fates and hunts but under a different name in Eureka.
    (1)

  8. #98
    Player
    Zhamkyong's Avatar
    Join Date
    May 2015
    Posts
    282
    Character
    Nizbalial Vegalia
    World
    Phoenix
    Main Class
    Dark Knight Lv 80
    After reading some comments about hunts and fates, I really wonder what alternative there is to gain something that drops from a monster. Unless you want to solve some puzzles in a shrine or something like that, hunting monsters is all there is.

    Or gathering.
    (2)

  9. #99
    Player
    Fhaerron's Avatar
    Join Date
    Apr 2017
    Posts
    1,032
    Character
    Fhaerron Kobayashi
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Zhamkyong View Post
    After reading some comments about hunts and fates, I really wonder what alternative there is to gain something that drops from a monster. Unless you want to solve some puzzles in a shrine or something like that, hunting monsters is all there is.

    Or gathering.
    Yup,

    Many people are going to be disappointed.
    (0)

  10. #100
    Player
    Kazgrel's Avatar
    Join Date
    Jul 2015
    Posts
    364
    Character
    Kazela Arniman
    World
    Zalera
    Main Class
    Warrior Lv 80
    Right now I still can’t shake the idea of the nickname Diareka. If the new relic weapons amount to having to farm Diadem with a PotD style progression system, I’ll just stick to crafted and/or ex primal weapons.
    (3)

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