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  1. #281
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,357
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    That sounds about right.
    (0)

  2. #282
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    ... I'm pro getting rid of enrage timers. The primary reason enrage timers exist is to pressure dps into optimizing their damage and to enforce item level requirements on the group, but the healers mana along with the tanks own longevity already act as an enrage timer.
    (0)

  3. #283
    Player
    Nhadaly's Avatar
    Join Date
    Nov 2015
    Posts
    90
    Character
    Aruna Erya
    World
    Cerberus
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Colt47 View Post
    ... I'm pro getting rid of enrage timers. The primary reason enrage timers exist is to pressure dps into optimizing their damage and to enforce item level requirements on the group, but the healers mana along with the tanks own longevity already act as an enrage timer.
    Healers shouldnt have mana problems if theres a bard/machinist in your group casting refresh and your tanks shouldnt be dying to mechanics, its understandable for both to happen when ur learning the fight but as you get better at the fight, you dont run out of mana as a healer often, nor do tanks die to anything, getting rid of enrage timers just takes away a challenge...should they be done better? Absolutely. Should they be removed? No.

    Part of the challenge of a fight IS managing healer mana and tank cooldowns.
    (5)

  4. #284
    Player
    Starflake's Avatar
    Join Date
    Mar 2017
    Posts
    321
    Character
    Freja Reginleif
    World
    Odin
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Colt47 View Post
    ... I'm pro getting rid of enrage timers. The primary reason enrage timers exist is to pressure dps into optimizing their damage and to enforce item level requirements on the group, but the healers mana along with the tanks own longevity already act as an enrage timer.
    Putting pressure on DPS to actually play their jobs properly to clear SAVAGE content? Well I'll be damned. Why would they ever do such a thing?
    (12)
    Last edited by Starflake; 02-11-2018 at 05:36 PM.

  5. #285
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Colt47 View Post
    ... I'm pro getting rid of enrage timers. The primary reason enrage timers exist is to pressure dps into optimizing their damage and to enforce item level requirements on the group, but the healers mana along with the tanks own longevity already act as an enrage timer.
    Alleviating that pressure removes any necessity Damage Dealers have. Why bring a Bard or Machinist when you can bring all three healers? These fights aren't intended to be a simple war of attrition but a test of skill. With experience and/or gear, you won't even see enrage.
    (5)

  6. #286
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Colt47 View Post
    ... I'm pro getting rid of enrage timers. The primary reason enrage timers exist is to pressure dps into optimizing their damage and to enforce item level requirements on the group, but the healers mana along with the tanks own longevity already act as an enrage timer.
    No they don't.
    Why do think things such as Refresh, Aetherflow, Energy Drain, Ewer, Thin Air, Lucid dream, exist ?

    Right ? Are you familiar with this?
    Okay.

    Then => NO

    also

    " The primary reason enrage timers exist is to pressure dps into optimizing their damage and to enforce item level requirements on the group"

    Pressure ? LOL ? Doing his rotation correctly isn't "pressure". It's what's expected from an average dps player. Opzimizing is expected from everyone to make the duty easier for everyone. Where are you coming from...
    (7)
    Last edited by KDSilver; 02-11-2018 at 05:55 PM.

  7. #287
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    I'm not a fan of enrage timers but I'm not against getting rid of them. Once you've mastered the mechanics, optimizing your dps to beat the timer is the only thing you have left to improve yourself.
    (0)

  8. #288
    Player
    Crysten's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    384
    Character
    Crysten Kimura
    World
    Ragnarok
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Colt47 View Post
    ... I'm pro getting rid of enrage timers. The primary reason enrage timers exist is to pressure dps into optimizing their damage and to enforce item level requirements on the group, but the healers mana along with the tanks own longevity already act as an enrage timer.
    Then why the hell would I bring a DPS to any difficult fight over more healers and more tanks? DPS is a pressured job? Have you even played a healer?

    Enrage timers exist to give DPS some kind of accountability in content, because God forbid with this community/mentality, they don't have any already.
    (2)
    Quote Originally Posted by AxlStream View Post
    You're good at the game? You're an elitist.
    You're using a parser to better yourself? Elitist.
    You're making suggestions on how someone can improve themselves? E l i t i s t.

    You wipe a farm party constantly but you're having fun playing your way. Nah you're fine dude.

    This community astounds me at times.

  9. #289
    Player
    Alael's Avatar
    Join Date
    Aug 2013
    Location
    Neko Throne Room
    Posts
    100
    Character
    Alael Sasaki
    World
    Ragnarok
    Main Class
    White Mage Lv 70
    this entire topic make no sense lol, Rid of enrage timer? and what you want the boss to kill himself with the press of one button next?
    (3)

  10. #290
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,999
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Enrages as they are are often too strict. I'm for their removal, but even just toning them down somewhat would be fine. It's fine if you don't want a fight to potentially be able to last forever, but pretty much every meaningful foe being able to just 1 shot the party after enough time just feels egregious after a while. Like, why don't they just do that at the very start of the fight?

    Enrages are not a necessary mechanic to push people to want to win fights as fast as possible; they already want to do that themselves.

    this entire topic make no sense lol, Rid of enrage timer? and what you want the boss to kill himself with the press of one button next?
    You're stretching. Try focusing on what the topic is actually asking about rather than just assuming players want an automatic win.

    IMO if you're able to struggle through a fight without completely dying and still eke out a win, that's more preferable than the current potential situation of "well, someone died early, we might as well just wipe and start over now because of enrage"
    (1)

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