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  1. #1
    Player RiyahArp's Avatar
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    Oct 2017
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    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    They do that, then I guarantee you'll be back here in a few months complaining how Byakko Nightmare is too easy, and we need a fourth difficulty tier. It never really ends.

    Well, the only way it would is if they made it so hard you legitimately could not beat it. Because once you do, and get it on farm, it starts being easy again. Easy enough to run with all tanks, easy enough to run with 7 people to sell runs, etc.
    (10)
    Last edited by RiyahArp; 02-04-2018 at 02:29 AM.

  2. #2
    Player
    Rosentretter's Avatar
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    Dec 2016
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    The Crystarium
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    346
    Character
    Theodore Rosentretter
    World
    Hyperion
    Main Class
    Paladin Lv 100
    People will just complain about everything. Forever. And beyond.
    (42)

  3. #3
    Player
    Bourne_Endeavor's Avatar
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    Sep 2015
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    Ul'Dah
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    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by RiyahArp View Post
    They do that, then I guarantee you'll be back here in a few months complaining how Byakko Nightmare is too easy, and we need a fourth difficulty tier. It never really ends.

    Well, the only way it would is if they made it so hard you legitimately could not beat it. Because once you do, and get it on farm, it starts being easy again. Easy enough to run with all tanks, easy enough to run with 7 people to sell runs, etc.
    I can know a fight inside and out yet still consider it challenging based on my own standards. Cruise Chase remained challenging despite being significantly easier than say, Brute Justice. He didn't abruptly become braindead after I cleared it a handful of times. Beating a fight doesn't make the fight itself objectively easy. You keep attempting to make this correlation and it simply doesn't exist.

    No one complained Nidhogg was "too easy." Why is it every single time someone complains how easy the game has become, you immediately rush to extreme examples? With a competent party, Byakko rolls over. Unfortunately, competency is asking a lot in PF.

    Quote Originally Posted by Fynlar View Post
    I'm 100% sure the strategy was intentional. It would have been trivial for them to make it such that the tiger would just flat out wipe you, regardless of tank LB, if you ignored it. They do this sort of thing in countless other fights in the game. They actively chose not to here.
    I guarantee you it wasn't. They simply don't adapt to our cheese strats. This same thing happened with Zurvan, thus creating the ever beloved "Skip Soar or disband" memes. The dev team has difficulty with the NA/EU mindset. JP does the mechanics almost as a show of respect. NA/EU only care about getting through the fight the fastest way possible. If we can break a fight, we're going to do it.
    (9)
    Last edited by Bourne_Endeavor; 02-04-2018 at 11:50 PM. Reason: Put "certain" instead lol

  4. #4
    Player RiyahArp's Avatar
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    Oct 2017
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    Riyah Arpeggio
    World
    Exodus
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    Scholar Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    I can know a fight inside and out yet still certain it challenging based on my own standards.
    What extreme example? People are comparing Byakko ex to zurvan, and people were quite adamant about how easy Zurvan was, and how all you needed to do to skip soar was just know how to do a normal opener. There's a tendency for this playerbase to assume a lot of stuff in this game really is easy, and it's just the player's fault they don't complete it. The only time it was otherwise was alex 1-8 savage + thordan, which was generally hard enough that people couldn't say this, and many people couldn't clear at all.

    So if they raise difficulty, either in time it gets the same treatment or it gets so hard that he won't say it's easy because he can't beat it or find the people to farm it. I mean, you are using the last fight in arguably the second hardest raid tier in this game as a good model of difficulty is pretty extreme in itself, isn't it?
    (1)
    Last edited by RiyahArp; 02-04-2018 at 08:28 PM.

  5. #5
    Player
    Bourne_Endeavor's Avatar
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    Sep 2015
    Location
    Ul'Dah
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    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by RiyahArp View Post
    What extreme example? People are comparing Byakko ex to zurvan, and people were quite adamant about how easy Zurvan was, and how all you needed to do to skip soar was just know how to do a normal opener. There's a tendency for this playerbase to assume a lot of stuff in this game really is easy, and it's just the player's fault they don't complete it. The only time it was otherwise was alex 1-8 savage + thordan, which was generally hard enough that people couldn't say this, and many people couldn't clear at all.

    So if they raise difficulty, either in time it gets the same treatment or it gets so hard that he won't say it's easy because he can't beat it or find the people to farm it. I mean, you are using the last fight in arguably the second hardest raid tier in this game as a good model of difficulty is pretty extreme in itself, isn't it?
    Both are easy. You make it sound as though expecting people to know how to execute a proper opener is too daunting a task. If someone cannot perform the basics of their job, they have no business joining EX Primal parties. The fact Byakko is even easier only emphasises how dumbed down the game has become. That continually philosophy makes people increasingly complacent because what incentive is there to improve? They'll just keep making things easier.

    You realize they can raise the difficulty and not mimic Gordias, yes? I purpose cited Nidhogg since he's hardly on the level of Midas or Gordias yet he will punish players for messing up. Claiming people will argue Byakko "nightmare" isn't hard enough is disingenuous. I don't want ridiculously hard primals. That isn't their purpose. I just don't want fights where barely nothing from normal changes and we're able to cheese through mechanics with tank LB. Frankly, the worst part about Byakko is the absurdly long intermission. It's a gimmick to pad out his fight since it would scarcely last five minutes otherwise.

    Quote Originally Posted by Metalwrath View Post
    People use the tank lb because most of them arent good enough or geared enough to make the dps checks without it.While i welcome tank lb being used in fights.I dont think it should be used like this case as a crutch to carry people not really capable of the clear.
    No they don't. People tank LB because it's faster. Ignoring Hakutei allows for significantly higher uptime on Byakko. Why wouldn't you take advantage of that?
    (6)
    Last edited by Bourne_Endeavor; 02-05-2018 at 12:26 AM.