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  1. #1
    Player
    RikkCavalier's Avatar
    Join Date
    Mar 2011
    Posts
    149
    Character
    Rikk Foixewesfv
    World
    Excalibur
    Main Class
    Dancer Lv 91
    Quote Originally Posted by Elexia View Post
    No one complained about Sephiroth using Super Nova and player's couldn't. It's not unheard of for enemies to have access to things players don't in any kind of game genre, that's usually what makes an enemy different from player characters outside of appearance.



    We do, it's just not attack magic. Unless Square truly dropped the ball on elemental wheel, everything will have secondary and tertiary weaknesses but one that is it's main weakness, that's obvious, but the wheel is a bit different in FFXIV and "fairness" is probably one of the oddest things to say when it comes to enemies and players.

    I should be able to slam my ass on the ground and one shot enemies with low defense and HP counts then. Ogres can do it, so I should be able to right? That's fair.

    Even some older FF games you didn't control all elements because they opted for a Non-elemental type spell, "Dark" has always been one of the odd man out spells in FF games which while they existed, they were never standard spells for players, usually enemies and even then it was given to Blue Mages/Enemy Skill materia.
    Your taking this way out of context, I never said being able to one-shot mobs like the ogres or anything like that. For the Sephiroth comment: Final Fantasy VII was a completely different game. (Although knights of the round coupled with the 4x materia is more powerful than SuperNova imo) Anyways, back on topic: All I'm saying is what the OP is. Why remove offensive water magic? It's funny how no one has a good explanation. And I'm not talking about cure.. I'm talking about offensive.
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  2. #2
    Player
    Baxter's Avatar
    Join Date
    Oct 2011
    Location
    Uldah
    Posts
    371
    Character
    Baxsio Mataele
    World
    Hyperion
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by RikkCavalier View Post
    Your taking this way out of context, I never said being able to one-shot mobs like the ogres or anything like that. For the Sephiroth comment: Final Fantasy VII was a completely different game. (Although knights of the round coupled with the 4x materia is more powerful than SuperNova imo) Anyways, back on topic: All I'm saying is what the OP is. Why remove offensive water magic? It's funny how no one has a good explanation. And I'm not talking about cure.. I'm talking about offensive.
    Here is my best guesstimation, and obviously it means naught as I am not a mouth piece for the Devs nor SE. They are choosing to give this game a more 'Final Fantasy' feel. It seems they are drawing inspirations from earlier in the FF series, more specifically Final Fantasy III. Water exists in the game, but now in the form of healing. Yoshi once spoke of his interest (to return this to a FF feel), and mentioned the crystal tower. WHM/CON will have control over wind magic - this, much like crystal tower, appeared in Final Fantasy III.

    I'm drawing conclusions based on what was said, and what we currently know now. Whether that is a good explanation based on conjecture, even if it proves to be the actual reasoning, is still a personal call.
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