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Thread: Cure 3 Blues

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  1. #10
    Player
    Roll's Avatar
    Join Date
    Mar 2011
    Posts
    361
    Character
    Roland Starwind
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    *1.“I don’t really want Cure 3 changed. I just want players in general to be aware that spreading out for no reason makes things harder on us healers; particularly white mage.”


    You have other spells besides Cure3 that are more reliable. Everytime I see someone use Cure3 it’s a usually a big overheal anyway that your other heals can take care of for less MP.



    *2.“Please help us out so we don’t have to use the whimpy medica 1!”




    It’s not that big a deal. Nothing requires Cure3. Yes there are times when it’s helpful but right now it’s a niche spell that occasionally gets used just like how some Scholar’s argue that Dissipation is a niche ability that occasionally gets used.



    *3.“All of white mage’s instant casts are also abilities I believe. Tetra, assize, asylum, divine benison, plantary indugence don’t benefit either”



    Divine Benison isn’t a heal so it doesn’t benefit from the healing magic buffs that I mentioned. Fun fact is that it does benefit from Warrior’s Thrill of Battle and Defiance since they increase their maximum HP and the shield from Divine Benison becomes equal to 15% of the targets maximum HP.



    *4.“Fey union is so potent already that it doesn’t need addutional buffing to easily outclass other regens.”



    It’s also situational in that you need fairy gauge and the target has to be in range of the tether. Regen is at the push of a button anytime which is the power/availability tradeoff. Fey Union is strong but gets used less often and stops your fairy from performing another action until you sever the link. Regen is weaker than Fey Union but can be used more often. All healers are balanced with constant tradeoffs like this so there’s really no “outclassing”.



    *5.“First of all the maximum possible reduction of assize from lilies is 20%, which is 48 seconds, not 45”



    My mistake on the math but 3 seconds isn’t a huge difference… And like I said even if Assize is used every 60 seconds it still doesn’t hinder its usability. Assize is already an extremely powerful skill with 3 effects in one. Instead of spending 1680 MP on a Medica, this is a free instant Medica, does 300 potency damage and recovers 10% MP.



    *6.“that is really hard to do(3 lillies)”



    It… Really isn’t. Good White Mage’s can use the lilies to their advantage instead of ignoring them. Take the fairy for example; good Scholar’s can micromanage and use them the best that they can or ignore the fairy by putting it on Sic the whole time and letting it blow all it's cooldowns lol



    *7.“LOL secret of the Lily 2”



    I mentioned this because you kept suggesting that Assize’s cooldown is always 60 seconds while conveniently assuming Aetherflow’s cooldown is always at 45 seconds. Aetherflow’s 60 second cooldown can be lowered to 45 seconds; Assize’s 60 second cooldown can be lowered to 48. Secret of the Lily2 is just an unreliable mention that rarely procs that can honestly be ignored for what it offers to be honest.



    *8.“I was adjusting for cooldown duration differences. Half a thin air is around 2-3 spells.”



    According to your theoretical bubble even one cast of a free Holy or Raise is more than 10%MP saved

    Here’s an example:



    I have 19776 MP on WHM at 70

    10% of that is 1977.6



    Holy costs 2400, Raise is 3600



    So if you’re allowing 2-3 free casts of a spell in your example it still blows this situation out of the water.





    *9.“The long cooldown duration is what limits the value of Thin Air”



    It can be used every other pull and saves a ton of MP. 4 casts of Holy is 9600 MP saved that’s nearly half my MP.

    WHM: 48.5%% MP saved every 120 seconds not to mention two Assize’s for an extra 20% MP recovered within those 120 seconds.

    vs.

    SCH: 30% MP recovered every 135 seconds if lowered with Quickened Aetherflow or 20% MP recovered every 120 seconds without it

    Both have access to Lucid Dreaming as well for more MP recovery but there's a reason why people are saying that White Mage has near-infinite MP now.


    *10.“While you could do a couple raises or holy spam, how often will that need line up perfectly with the long Thin Air cooldown? Not often unless you hold off using Thin Air which effectively makes the cooldown duration even longer, lowering the efficency and kind if self-defeating the purpose of saving mana because you are using it less often.”



    You save it for when you need to use expensive spells like Holy, Raise, and even Medica2 obviously. You're not going to run out of MP if you're using much else. If you use it as soon as the cooldown is available for spells like Stone it’s pretty much wasted.



    *11.“They need to use Thin Air wisely with Holy spells just to match scholar’s efficiency since scholars can regen and spam AOE damage normally for a fraction of shat whm depends.”



    If you spam Miasma2 after all your dots are up you’re still going to run low on MP pretty quickly as well. WHM is perfectly capable at DPSing while alternating between Largesse+Regen and Asylum+Regen as a substitute for the fairy. Even if you take Thin Air out of the picture they’re still perfectly fine at being able to do what they do.



    *12.“With ET on a 20 sec cooldown and Indom at 30, do you ever really need to spam multiple succors ever?”



    Happens more often than you think with 2 Scholar’s in a raid in Duty Finder. Especially when coordination goes out the window.



    *13.“all healers can focus on the boss and precast heals to go off right after. Whm has no particular advantage here that I sm aware of”



    I mentioned this because you complained that WHM heals are “Too slow” when in actuality precasting heals is a thing that’s recommended to do anyway. It’s not an exclusive thing for WHM but I used it as an example because Scholar’s have shields that they can use before big hits.



    *14.“Miasma 2 (1680 MP) costs significantly less than Holy (2400 MP).”



    You’ll still get low on MP if you spam Miasma2…


    Let’s look at the reasoning for the MP cost for the 3 aoe’s closely then:

    *Holy is 2400 MP (200 Potency+Stun) because it can stun everything for up to 7 seconds which is less time and MP spent on healing



    *Gravity is 1920 MP (200 Potency). It doesn’t have the stun effect like Holy so it makes sense for it to be cheaper



    *Miasma2 is 1680 MP (100 Potency + 25 Potency over 12 seconds for a total of 200) because after you’re done applying all your dots to everything you spam this but when you do, the dot from this keeps clipping so it makes sense for it to be cheaper since it's not doing it's full potency upfront.



    See the balance and tradeoffs yet?



    *15.“there are always other scholar only situational tools like the 20% magic mitigation ability and the sacred soil damage mitigation that can be instantly deployed to further reduce the amount of damage that needs to be healed.”



    I’m not disagreeing with you here but I wanted to point out to people that don’t know that instant isn’t always instant since it takes about 2-3 seconds for shields/mitigation to register as being active. It’s noticeable when you apply Galvanize/Nocturnal field right before a big attack lands but end up taking the full hit and the shields are still up afterwards so it's important to shield up early.







    I’m not bashing Scholar at all. It’s an amazing job if played correctly; just like White Mage. It sounds like you’re a great Scholar but still trying to grasp at how White Mage works and struggling to see the balance between the two and their tradeoffs.
    (2)
    Last edited by Roll; 02-01-2018 at 05:44 AM.