Quote Originally Posted by InfiniDragon View Post
The one I hate seeing repeated over and over is Scourge as a combo ender. That will not end well for DRK at all because you'd end up clipping it or letting it fall off due to the Blood Gauge making their combos randomly have an additional GCD.
Considering they are dumbing down dots to 30s, it wouldn't be an issue unless it gets the Higanbana treatment with their favorite DA crutch.


Quote Originally Posted by InfiniDragon View Post
Maybe they could make DA TBN not have an MP cost to sort it out. Make it so single target TBN is the 20% HP shield on the DRK and 10% on anyone else, and the raid wide one be lower for balance, like 5%.

There would be times where the regular one would be best due to the stronger shield (tankbusters) and times where the DA is better (raidwides).
This would be a loss overall still. And considering the DA crutch, there's little chance to see it not costing the 4.8k MP without adding another button to buff the shield.

Quote Originally Posted by MahoSenshi View Post
SB tank balance >>> HW tank balance. DRK lacks some blablablah but not to the level of HW PLDs, when PF savage parties simply excluded PLD.
Oh its true that its not as bad as HWs PLD treatment. Doesn't take away that the job has gotten menial changes that don't really boost their performance considering their current design mantra.