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  1. #41
    Player
    Mahrze's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    796
    Character
    Mahrze Crossner
    World
    Jenova
    Main Class
    Monk Lv 80
    Quote Originally Posted by Satarn View Post
    Both PLD and SCH already have unique synergies with cross role skills so it's not like there's no precedent for that.
    I think those are more of an aftermath due to how the scope of the redesign for the cross-role system went. Kinda makes you wonder the depth of view they have.

    Quote Originally Posted by InfiniDragon View Post
    Nah, it would suck. If you had to Bloodspiller to not cap Blood but Scourge was falling off you have to either cap on Blood or let Scourge fall off until you fired off BS. Or pre-emptively re-up Scourge to avoid it instead of SE.

    Scourge would only work with 4.0 DRK as a stand alone DOT that doesn't break combo like Touch of Death on old MNK. Which is what SE just went through troubles to remove from the game.
    Oh yes I know the nuances would not make it optimal, but then again I am not advocating scourge brought back from the dead either. The same redundancy issues you point out for Scourge are the same that can be pointed towards a raid TBN.

    And on the note of troubles with removing things. SE just might go through the trouble of removing gauges from the game, from a feature, they went to a minimalist approach, then back to how it was before 4.0; likely by 5.0.
    (0)
    Last edited by Mahrze; 01-28-2018 at 07:45 AM.
    If you say so.

  2. #42
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    I find it cute how they basically gave WAR a rework and gave DRK a pity buff. This really doesn't solve many issues people have with DRK. And it's still going to feel stiff and lack fluidity. Much less still no real identity.
    (0)

  3. #43
    Player
    Silver_Blade's Avatar
    Join Date
    Oct 2015
    Posts
    60
    Character
    Ellder Sage
    World
    Faerie
    Main Class
    Paladin Lv 70
    Yeah they give WAR a complete overhaul actually altering skills and traits and DRK gets a cooldown altered.
    Less than a 1% increase is supposed to make up for all the utility a group loses by taking a DRK over a WAR or PLD?
    It would have to be a 10% buff if they are going to leave DRK without any real raid utility.
    You can't have a class doing the same DPS as others with no utility because it means the classes with utility are straight up better and DRK is straight up weaker.
    I just can't believe they did something so little that it doesn't even matter. A class is just plain broken and they give it a .7% dps increase..........The devs must really hate DRK's. Can't see any other reason for suck a blatant middle finger to the players.
    (0)

  4. #44
    Player
    Radamus's Avatar
    Join Date
    Feb 2018
    Posts
    1
    Character
    Radamus Vonbexe
    World
    Jenova
    Main Class
    Dark Knight Lv 70
    TBH, at this point i almost want them to leave drk alone because im afraid that they are more likely to mess it up than they would be fixing it.
    (0)

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