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  1. #201
    Player

    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    14
    Quote Originally Posted by Rukkirii View Post
    There aren't any water-based attack spells, but conjurers do control water-based spells. The break down of elements are as follows:
    CNJ: Water/Wind/Earth
    THM: Fire/Ice/Lightning

    Also, there are no paralyze/poison/silence/absorb/slow and there aren't any plans to implement them before the launch of version 2.0. However, as we move forward, if it becomes absolutely necessary to utilize them, we will look into it.
    I thought the idea of all those changes was to make game more final fatasy-ish... A FF without poison spell or slow? You must be kidding Rukki...
    (2)

  2. #202
    Player
    Alise's Avatar
    Join Date
    Mar 2011
    Posts
    1,071
    Character
    Alise Reinhart
    World
    Tonberry
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Procas View Post
    I thought the idea of all those changes was to make game more final fatasy-ish... A FF without poison spell or slow? You must be kidding Rukki...
    And without Water.
    (2)

    FFXIV : ARR all instance boss gameplay video can be found here..
    http://www.youtube.com/user/Arikameow/videos?shelf_index=0&sort=dd&view=0

  3. #203
    Player
    Holy_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,533
    Character
    Holy Dragoon
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    Just because we don't command the spells does not mean they do not exist. I am sure Chigoes will still be poisoning people.
    (1)


  4. #204
    Player
    Spellbinder's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Chenn Maboroshi
    World
    Tiamat
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Mikiko View Post
    Considering everybody thought THM was going to be WHM before it was announced otherwise, I don't see why not. WHM on XI has Banish spells, and Scourge could fit that role a bit as well. Having the elemental magic split between two classes is silly, even with the action bar and the ability to set any spells and abilities you want.
    Then you'd also be asking them to completely destroy the lore of Conjurer as well. Remember, Conjurer is not White Mage.... White Mage is White Mage.
    (2)

  5. #205
    Player
    Scherwiz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    967
    Character
    Aeriscloud Scherwiz
    World
    Excalibur
    Main Class
    Bard Lv 100
    Quote Originally Posted by AdvancedWind View Post
    Uh...but at least as of 1.20 and 1.21, there will be no way to deal water damage at all, unless there's either a trait or they bring back elemental damage on weapons. That's 3+ months playing with a "broken" elemental wheel.
    You know what they say, if classes arn't broken, fix them, and if they still arn't broken, fix them again and again... Class fixes over content, that's what we all wanted right?
    (0)

  6. #206
    Quote Originally Posted by Mikiko View Post
    Considering everybody thought THM was going to be WHM before it was announced otherwise, I don't see why not. WHM on XI has Banish spells, and Scourge could fit that role a bit as well. Having the elemental magic split between two classes is silly, even with the action bar and the ability to set any spells and abilities you want.
    Hm, my main in FFXI is SCH, which I'm pretty sure we:

    A. Get majority of White magic excluding certain specific ones to White Mage, which means it's being split between multiple jobs.
    B. Red Mage gets white magic that neither jobs get, i.e EnSpells.
    C. SCH gets Black Magic that Black Mages doesn't get, i.e Helicies.

    Even older FF games they've split spells between jobs, it's not a silly concept, it's a typical concept, whether you like it or not is your personal feeling.

    Quote Originally Posted by AmyRae View Post
    I know March of this year seems like a long time ago, but Japan suffered its worst tsunami in recent memory which resulted in the deaths of tens of thousands, entire towns swallowed whole, and an ongoing nuclear crisis at the Fukushima power plant.

    Making light of tsunamis with Leviathan would probably be received in poor taste at this time.
    It is, plenty of Animes are actually on hold because of their concepts that regarded this (One included a great flood as the backstory of the main character.) it's why they're even doing the Moogle fight first, to let time past, since even Titan was supposed to be up next or after Leviathan.

    Quote Originally Posted by RikkCavalier View Post
    Second, do they not plan to implement Leviathan as a primal? Last time I checked, he was water-based. What are they going to do when they add him? Make him ice?? It's absurd.
    Uh, pretty sure in FFXI Leviathan not only had water based attacks he also has a water based healing ability, therefore the lack of water nukes for players doesn't mean anything in regard to enemies.

    Go figure that they may just be talking about players not having water based nukes....C`mon people..

    Quote Originally Posted by Spellbinder View Post
    Then you'd also be asking them to completely destroy the lore of Conjurer as well. Remember, Conjurer is not White Mage.... White Mage is White Mage.
    Conjurer is not a black mage either. Conjurer was a Summoner who had summons linked to White and Black magic in a previous FF game, therefore they could have easily taken the class either way, guess which way they chose?
    (2)

  7. #207
    Player
    Spellbinder's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Chenn Maboroshi
    World
    Tiamat
    Main Class
    Arcanist Lv 90
    Conjurer is not a black mage either. Conjurer was a Summoner who had summons linked to White and Black magic in a previous FF game, therefore they could have easily taken the class either way, guess which way they chose?
    Yes, Conjurer leans in favor of White Mage, but Conjurer is still its own entity and deserves to still be a soloable class as a Conjurer as that is what the classes are still there for. As a mage in tune with the elements it still deserves to have some semblance of an elementalist. Leave it be with Aero and Stone, they've had enough butchering as it is.
    (1)

  8. #208
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    I just expect for debuffing to go SOMEWHERE and not that yoshi thinks fights are too quick for them to be any helpful. 'Cause I'm hating this gather up 6 mobs and spam AOEs crap.
    (1)

  9. #209
    Player
    Holland's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa ^^
    Posts
    751
    Character
    Holland Stark
    World
    Faerie
    Main Class
    Marauder Lv 24
    All the changes seem pretty exciting and enfeebling actions have been switched to combo bonus. I doubt we will get a class specifically to enfeeble, that would be really boring. I will be glad to first try out the changes before I complain it will nto work.
    (1)

    Signature provided by grausekopf ~ Thank you ^^
    Quote Originally Posted by Hikozaemon View Post
    Thanks for the 5 ifrits canes Yoshi i can build a life raft and use them to float to another mmo.

  10. #210
    Player
    Mrfox0707's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    518
    Character
    Kamino Akari
    World
    Hyperion
    Main Class
    Conjurer Lv 60
    um...yeah we need those enfeebling spells...why would you take those out...? You know I do trust you devs you have done great things so far. But it's really hard to see your ideas when you take away a bunch of your stuff then don't tell us why..
    (2)

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