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  1. #9
    Player
    Lumadurin's Avatar
    Join Date
    Oct 2016
    Location
    Ul'Dah
    Posts
    66
    Character
    Chiseled Penguin
    World
    Balmung
    Main Class
    Warrior Lv 100
    Quote Originally Posted by AdamZ View Post
    How is it even smoother? we have the same damage spike even 90 seconds now, while doing nothing in between. Compared to two big spikes every 60 and 120 seconds, with one much large. Over 200 seconds that's 60 seconds of burst. Now in that same window you are looking at 20 seconds of burst. We are even more spikey, and likely this all plays as a total dps down.
    Our burst window is now 10 seconds (4-5 gcd's) of guaranteed direct crits every 90 seconds (that's EIGHTY SECONDS of downtime where you freestyle your beast gauge). As well as potency bumps for regular GCD moves (30 potency buff for Eye/Path combo,, 40 for Block).
    Before it was a 20 second window of 1.30x damage (with the added possibility of direct hits/crits depending on melds and party buffs) every 60 seconds (so 40 seconds downtime - that means our downtime between burst windows has DOUBLED).

    Before change: ~16gcds between windows
    After change: ~32 gcds between windows

    Our burst windows are now shorter, less frequent, and have less variance in their damage, meaning more of our damage will now come from regular GCDs.
    (1)
    Last edited by Lumadurin; 01-27-2018 at 02:27 AM.

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