Quote Originally Posted by Dreadnought View Post
first off, those spaces are needed for other extremely useful abilities from other classes such as defense and TP healing abilities as well as a few other buffs.

second, why is 15 abilities the magic number? why is it necessary for every single class to have the exact same amount of abilities? why couldnt we all have 20 abilities?

Third, even if we stayed at 15 abilities, and i decided having X spells work better for my current situation, im still non the less un able to trade out my useless THM/BLM abilities because they are forced on your bar.

my point still stands.
i guess the only real answer to tho's questions is "because" at the end of the day this is how it was designed i don't know why 15 is the magic number, but it is, and the fact that all classes have 15 as a the magic number would suggest its by design not and accident, if you don't like it design your own game and you can have what ever number you want. as for the 10 slots you have, if you don't want to use 1 or 2 for earth and wind then don't, but i bet when it comes to fighting a boss where they are needed you might want to think again