Although I love FFXI and still do and have lots of happy memories from the 13 years I've been subbed to it (including meeting my boyfriend there!

), I cannot put on rose-tinted glasses when it comes to talking about it, as there was just so many problems with the game I struggled with for so long that I could
never ignore or accept as 'just how the game is' now.
Things like the awful EXP loss penalty on death that would even
level you backwards if you were unlucky to die while being too close to the previous level still EXP wise (you lost 10% of the total exp needed for the next level when you died, raising gave some of that lost exp back), enemies being ridiculously dangerous even for minor trash mob wildlife like
rabbits and yet giving minuscule EXP for it, having to party for
everything and even then certain content pretty much restricting party make up to certain Jobs, airships running on tight schedules that all too often would result in players missing one by the skin of their teeth and then having to waste 10+ minutes of real time sitting doing nothing on the dock waiting for the next one, people abusing NIN as a subjob for Utsusemi thinking it made them invincible and then not accepting that it didn't (and thus leaving WHMs like me to have to raise them for their stupidity), no minimap, quest journal that was virtually useless and told you
nothing about what you needed to do for a quest (thus forcing you to look online for the (often misleading, incomplete or inaccurate) information, important quests (even main scenario ones) that were locked behind invisible 'fame' counters for each
city that forced you to do thousands of pointless fetch quests just to 'build up fame', need I go on?