


If you want to stretch it, you can trace that back even further, to medieval art, where size was majorly indicative of importance. And I think even ancient Egyptians had the same deal going on, too... :3i think that tradition actually already dated back to old era, like in snes FF6 when you going to fight human boss like kefka or shadow, they didnt use normal sprite like how they appear in the game, they use this full body art sprite thus make them look "big" and menacing while our character still look small and dorky.
i think it just JRPG tradition thingy at this point, though i can see its going to be weird (and probably comedic) if you have like random dude in knight armor with normal sword and shield (no glow no effect nothing whatsoever) as final boss.
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