Quote Originally Posted by Eylirria View Post
People that are doing bad, most of the time, have no idea that they are doing bad, or how bad they are doing. Going from 2200 to 2500 is an improvement, yes, but it's paltry when they should be doing closer to 5000. All you did was give that person the illusion that they've improved a lot. They're not going to find out how badly they are doing until they look up SMNs in general and go "Oh... I'm doing roughly half of what I could be... something's off" if they care.
Of course I appreciate that there's a bigger elephant in the room here. But I also appreciate that simply taking a percentage of people from 2200 DPS up to 2500 is still a victory and nothing to be sniffed at. I'll happily take any improvement over what we have because lets face it, this game is too casual centric for us to get the integrated group parser we really want. And yes, I've already made a bunch of suggestions similar to this over the years, ironically including a potency per second based dungeon ranking and a gold saucer mini game that's pretty much what SSS should have been in the first place.

Quote Originally Posted by Eylirria View Post
Personal parsing is such a "cop out" that it's laughable. Parsing in FFXIV is such a done to death subject. Devs know that everyone doing difficult content use it, they know that a lot of people that like to perform as best as they can will run it... they don't care, they're okay with it, just because you know you're doing X amount of damage per second doesn't make you inherently better than someone else, it's just a tool. But the community is so... scared that someone will call them out on how bad they are, that they come up with the most ridiculous and convoluted reasons as to why this game should never get a parser... It already has one. People that care about it already run it, they just keep quiet because it's a Don't Ask Don't Tell type of deal with SQEX... if they ever made a parser part of the game, there's no reason to think they wouldnt continue doling out punishment for harassment like they do now.
I actually agree wholeheartedly. The thing is, SE are pretty conservative when it comes to this game, I suspect a cop-out is pretty much the best thing we can hope for realistically. Compare this thread to similar suggestions that were made a few years ago. This discussion is surprisingly positive imho with a healthy split of naysayers actually wanting more like yourself. You don't have to look that far back to see the same sort of suggestion getting hammered and shot down by swathes of people who flat out didn't want any form of parsing in their game. I'll take that thanks <3

Quote Originally Posted by Eylirria View Post
And if you're doing ~160 damage, which I assume is an exaggeration on your part, they were either dead the whole time, or link-dead.
I really wish I was exaggerating, alas, that's not something screenshots do. And no, they weren't dead the whole time (5 deaths, and they got raised reasonably promptly on all but one occasion, there's no way I was hard casting a raise on them after their performance earlier on), neither were they lagging or DCing, their movement was smooth and consistent, as was their partners.

Looking at the log a bit more closely would almost have you believe they were sat in the corner AFK but the replay shows otherwise. From the first minute alone I'd almost wonder if they were either a bot or simply auto following their partner and being multi boxed. But once the panic clearly sets in and they pretty much drop any attempt at casting much of anything, you can clearly see that they are aimlessly running around with all of their effort being channeled into simply staying alive. They simply shouldn't have been there as they didn't have the mechanical aptitude or awareness to cope with the content. As unbelievable as it is, it would have been better for them to simply be AFK as at least they wouldn't have been such a burden on myself or the one other decent healer there.

Quote Originally Posted by Eylirria View Post
Fun fact: Most people in your average Rabanastre/Roulette run underperform. The runs survive anyway.
Here's a sobering link for you.

To say I felt drained after that ~1 and a half hour Rabanastre would be an understatement. And this is coming from someone who did 10hour+ raid days on the first week of Gordias.

Any sort of thing that helps avoid experiences like that is a good thing in my eyes. It won't turn that BLM into a Leith anytime soon, but every little bit helps in these cases.