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  1. #61
    Player
    Chrono_Rising's Avatar
    Join Date
    Jun 2017
    Posts
    922
    Character
    Gulvioir Muruc
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Tegernako View Post
    A lot of "What if's" when it comes to Dark Knight.

    From what I recall in HW, at least PLD had clear issues and solutions. Here solutions are all over the place.
    Everyone has their opinion. It’s not the player based role here to fix it, it’s our role to tell SE that the job isn’t performing up to snuff. The rest is in SE’s corner.
    (1)

  2. #62
    Player
    Ekimmak's Avatar
    Join Date
    May 2015
    Posts
    608
    Character
    Carlo Vinne
    World
    Faerie
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Chrono_Rising View Post
    Everyone has their opinion. It’s not the player based role here to fix it, it’s our role to tell SE that the job isn’t performing up to snuff. The rest is in SE’s corner.
    Isn't leaving everything to SE what got DRK to this state in the first place?
    (3)

  3. #63
    Player
    Chrono_Rising's Avatar
    Join Date
    Jun 2017
    Posts
    922
    Character
    Gulvioir Muruc
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Ekimmak View Post
    Isn't leaving everything to SE what got DRK to this state in the first place?
    Yes, unfortunately it doesn’t give anyone other then them the ability to change it.
    (0)

  4. #64
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,136
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Chrono_Rising View Post
    They have also been known for their debuffing.
    I actually believe DRK SHOULD be the enfeeblement tank, but the enfeeblements need to be built into DRKs DPS so it has both utility and DPS, PLD works well as the shield tank but is kinda missing that heal shield on Clemency(would give Divine Veil more value/synergy with PLD toolkit), and WAR works as high damage, high HP, and high DoT tank(WARs like hurting things so it makes sense for DoTs to be in WARs toolkit because chances are the enemies are still hurting after getting hit by WAR).

    PLD is on the right track, WAR needs more DoTs, and DRK REALLY needs utility in the form of enfeeblements in their DPS tools and more enmity generation spread out to other parts of their tool kit outside of Grit and Dark Arts+Power Slash combo.
    (4)

  5. #65
    Player
    Akor's Avatar
    Join Date
    Oct 2017
    Posts
    144
    Character
    Akor Draconic
    World
    Phoenix
    Main Class
    Thaumaturge Lv 70
    Make dark arts + blackest night for party wide reduce cd on shadow wall give bit more dmg and maybe reduce cd on delirium. Or make drk in to dps role <3.
    (0)

  6. #66
    Player
    Chrono_Rising's Avatar
    Join Date
    Jun 2017
    Posts
    922
    Character
    Gulvioir Muruc
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by DRKoftheAzure View Post
    I actually believe DRK SHOULD be the enfeeblement tank, but the enfeeblements need to be built into DRKs DPS so it has both utility and DPS, PLD works well as the shield tank but is kinda missing that heal shield on Clemency(would give Divine Veil more value/synergy with PLD toolkit), and WAR works as high damage, high HP, and high DoT tank(WARs like hurting things so it makes sense for DoTs to be in WARs toolkit because chances are the enemies are still hurting after getting hit by WAR).

    PLD is on the right track, WAR needs more DoTs, and DRK REALLY needs utility in the form of enfeeblements in their DPS tools and more enmity generation spread out to other parts of their tool kit outside of Grit and Dark Arts+Power Slash combo.
    I agree And all the debuffs would need to apply to the dark knight in some way so we avoid people’s backlash to the server debuff issue.
    (2)

  7. #67
    Player LeeraSorlan's Avatar
    Join Date
    Sep 2014
    Posts
    460
    Character
    Leera Katz
    World
    Excalibur
    Main Class
    Gladiator Lv 90
    why not just make dark arts a skill that u use every single GCD window and it gives every skill 2000 potency, and make souleater heal 50k HP every hit, even uncomboed, also make living dead turn you into a zombie to where u get healed by all dmg, but make it a stance that drains 1 MP every minute so that the only way u can die is by actual healing skills, but also make it reduce healing potency on you by 99%.

    And then turn carve and spit into an ability that reduces all incoming dmg by 99% for 50 seconds and is on a 5 second CD and also does 30% of the bosses hp

    and turn the blackest night into a skill thats basically an AOE hallowed ground but lasts 30 seconds
    (0)

  8. #68
    Player
    Tegernako's Avatar
    Join Date
    Jun 2017
    Posts
    249
    Character
    Crusina Luachra
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Chrono_Rising View Post
    Everyone has their opinion. It’s not the player based role here to fix it, it’s our role to tell SE that the job isn’t performing up to snuff. The rest is in SE’s corner.
    I wasn't insinuating that. I was just commenting on how in HW the issues and solutions were obvious and here it's all over the place.

    It makes me worried because I don't know what SE will do in the future =/

    They fixed PLD's problems in SB because the flaws were obvious but how will they fix DRK's problems when the issues are so varied and different from one another?
    (0)
    Last edited by Tegernako; 01-09-2018 at 01:16 AM.

    Halo kid

  9. #69
    Player
    Chrono_Rising's Avatar
    Join Date
    Jun 2017
    Posts
    922
    Character
    Gulvioir Muruc
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by LeeraSorlan View Post
    why not just make dark arts a skill that u use every single GCD window and it gives every skill 2000 potency, and make souleater heal 50k HP every hit, even uncomboed, also make living dead turn you into a zombie to where u get healed by all dmg, but make it a stance that drains 1 MP every minute so that the only way u can die is by actual healing skills, but also make it reduce healing potency on you by 99%.

    And then turn carve and spit into an ability that reduces all incoming dmg by 99% for 50 seconds and is on a 5 second CD and also does 30% of the bosses hp

    and turn the blackest night into a skill thats basically an AOE hallowed ground but lasts 30 seconds
    8 dark knights new meta.

    Quote Originally Posted by Tegernako View Post
    I wasn't insinuating that. I was just commenting on how in HW the issues and solutions were obvious and here it's all over the place.

    It makes me worried because I don't know what SE will do in the future =/

    They fixed PLD's problems in SB because the flaws were obvious but how will they fix DRK's problems when the issues are so varied and different from one another?
    Ha sorry, thought you were. I think the issues are pretty clear here too:
    1) Dark Knight DPS is too low
    2) Damage type Mitigation needs to go
    3) Tank Utility is important

    But I agree, the solution is more muddied as to what the dark community wants. Personally I play Dark Knight for the speed of its rotation, and I am attracted to the idea of debilitating my enemies and taking their life to bulster my own to tank.
    Heres what I want:
    1) More Blood Weapon \o/
    2) More resources to press more buttons (generate more blood and mana through the dps combo)
    3) Soul Eater HP drain in all stances
    4) Dark Magic debuffs
    5) Party resource generation
    6) Adjust Bloodspiller so TBN is a gain in all circumstances (No one should question whether or not to mitigate as a tank)
    (1)
    Last edited by Chrono_Rising; 01-09-2018 at 03:01 AM.

  10. #70
    Player
    Tegernako's Avatar
    Join Date
    Jun 2017
    Posts
    249
    Character
    Crusina Luachra
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Chrono_Rising View Post
    snip
    Mhmm...you're right.

    In retrospect it seems like I was combining all the personal requests with the basic overall job changes. Like you listed 6 things but they all fall under dps, mitigation, and tank utility.
    (0)

    Halo kid

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