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  1. #11
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Or maybe just make a color indicator for the party memeber names in the UI, so it will take the total damage done and compare it to total damage done by the party.
    So we could have colors from green to red to indicate how much each memeber contributes to the game, that would make things even easier than a parser and raw numbers.
    For example, white would indicate contribution to the overall damage done white 0-5%, yellow 5-10%, green 10-15%, blue 15-20%, orange 20-25%, red 25-30%, purple 30%+.
    And i believe it would be a good indication, because 30% is already a good chunk of contribution and none would expect from a dps insane numbers, but it would also make super easy to see, when a dps doesnt do his job properly. It would be quite easy for dps to reach purple, since healer and tank doesnt contribute too much into the damage pool, and it would prevent dpsers from not giving a two ducks about the game, because lets face it some people just push two buttons for entire dungeon thinking they are doing anything.
    These guys are a bigger problem than a dps who makes many mistakes one after another one.
    And for the 8 man or 24 man dungeon, the requred contribution could be 2x lower or 6 times lower, so it will match the number of players in the team and the contribution from one each.
    (1)
    Last edited by Nedkel; 01-07-2018 at 09:21 PM.