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Thread: Blue mage pls

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  1. #1
    Player
    Ramath's Avatar
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    Tiffany Thorn
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    Leviathan
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    Samurai Lv 70
    Don't kid yourself. BLU did not work well in XI. There were only an extremely limited number of spells you actually used. The rest were only used for unlocking traits. The rest, never used at all. SE just got done with their attempt at pruning unused abilities, and you want to add more?!

    Second, again, don't kid yourself. Choice in an MMO is a lie and a myth. The playerbase will find the most optimal combination of a spell list, making any other combo a source for elitists to talk down to anyone else. The players wi then complain that X spell is too weak, and never used, etc etc etc...

    The truth is that Yoshi, while not percect, knows a whole lot more about game design than 99.9% of these self-proclaimed armchair devs. They have no idea what they are talking about, completelg clueless to the fact they don't even know what they are asking for.
    (18)

  2. #2
    Player
    Kazrah's Avatar
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    Nonni Brilante
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    Moogle
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    Paladin Lv 60
    Quote Originally Posted by Ramath View Post
    Everything in this post.
    Pretty much my sentiments on the matter. Even the concept I did nearly a year and a half ago was a shot in the dark compared to what devs would be able to cook up, but I was almost positive that it couldn't, wouldn't and rightfully shouldn't work like how it did in XI because of the reasons listed in Ramath's post.

    Yoshi knows his game better than any of us ever will, and that's exactly why he has said repeatedly now that BLU will never be a thing.
    (1)

  3. #3
    Player
    KokonoeAiyoko's Avatar
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    Aug 2013
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    Character
    Pomf-pomf Footahnaree
    World
    Balmung
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    Scholar Lv 80
    Quote Originally Posted by Ramath View Post
    Don't kid yourself. BLU did not work well in XI. There were only an extremely limited number of spells you actually used. The rest were only used for unlocking traits. The rest, never used at all. SE just got done with their attempt at pruning unused abilities, and you want to add more?!

    Second, again, don't kid yourself. Choice in an MMO is a lie and a myth. The playerbase will find the most optimal combination of a spell list, making any other combo a source for elitists to talk down to anyone else. The players wi then complain that X spell is too weak, and never used, etc etc etc...

    The truth is that Yoshi, while not percect, knows a whole lot more about game design than 99.9% of these self-proclaimed armchair devs. They have no idea what they are talking about, completelg clueless to the fact they don't even know what they are asking for.
    Uh... What? You do realize that's just how Blue Mage is, right? You're suppose to have a myriad of abilities even if they don't fit the situation just like it has been in every single game it's been in. That's what makes the job fun, and no, I don't know what time period you played FFXI in but BLU has plenty of abilities and builds to where you could be a melee user, a spellcaster, or even a hybrid of sorts.
    (6)

  4. #4
    Player
    Kazrah's Avatar
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    Nonni Brilante
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    Moogle
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    Paladin Lv 60
    Quote Originally Posted by KokonoeAiyoko View Post
    Uh... What? You do realize that's just how Blue Mage is, right? You're suppose to have a myriad of abilities even if they don't fit the situation just like it has been in every single game it's been in. That's what makes the job fun, and no, I don't know what time period you played FFXI in but BLU has plenty of abilities and builds to where you could be a melee user, a spellcaster, or even a hybrid of sorts.
    And in a game where the jobs have hard-defined roles, that will never work in XIV, hence why Yoshi has openly stated that it will never exist in the game.

    If Blue Mage were to ever be implemented in the game, it would have to be forced into being either a tank, a melee DPS, or a caster DPS (slim chance of it being a healer). It would also have to learn spells the same way as every other job does due to how unrealistic it would be in a proper MMORPG (XI was anything but) to learn spells the way it did in XI.

    Quote Originally Posted by Rosalynd View Post
    Everyones all up for blue mages and i'm just here waiting for a mage who uses darkness as an element. =\

    Gimme a witch or something SE!
    Black Mage is still the "dark caster", with necromancers being considered as Black Mages on steroids. Fun lore for it too.
    (1)
    Last edited by Kazrah; 01-07-2018 at 07:18 PM.

  5. #5
    Player
    Rosalynd's Avatar
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    Character
    Elrica Edoras
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    Gilgamesh
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    Dark Knight Lv 100
    Quote Originally Posted by Kazrah View Post
    Black Mage is still the "dark caster", with necromancers being considered as Black Mages on steroids. Fun lore for it too.
    Still no actual Darkness magic though, just generic fantasy mage with sinister clothes and being the victim of close minded white magic users being essentially racist.

    Saying a black mage fits the bill of say, a witch, is like saying a summoner fits the bill of blue mage because they can use some abilities based off "summon" enemies.
    (0)

  6. #6
    Player
    Kazrah's Avatar
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    Nonni Brilante
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    Moogle
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    Paladin Lv 60
    Quote Originally Posted by Rosalynd View Post
    Still no actual Darkness magic though
    What do you think Foul is?

    Also, go check the actual lore for Black Mage. Until then, that's as close as it gets.
    (2)

  7. #7
    Player
    Alacran's Avatar
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    Maeror Montealvo
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Rosalynd View Post
    Still no actual Darkness magic though, just generic fantasy mage with sinister clothes and being the victim of close minded white magic users being essentially racist.

    Saying a black mage fits the bill of say, a witch, is like saying a summoner fits the bill of blue mage because they can use some abilities based off "summon" enemies.
    As you say, no mages truly access magic derived specifically from darkness/ Void. However Dark Knights do bring Voidal magics to bear in combat. Unfortunately more detailed information is yet to be released (something i hope is remedied in 5.0 Dark Knight job story line).

    Below are some abilities and skills as described in the Encyclopedia Erozea. Some names and skills have different names.

    Dark Knight - Dark Arts [ref: 239]

    Fueled by the darkness from within ,the dark knight employs these techniques to lend an arcane edge to the blows of her greatsword. Though known for their disdain for shields, the fighting style of the earliest dark knights was nevertheless built upon mundane swordplay, and it was not until several centuries later that one of their order first unlocked the secrets of the dark arts.

    Dark Knight - Darkness [ref: 239]

    Arising from the fear and wrath within the dark knight’s own soul, this shadowy flame feeds greedily on her body’s aether, its Stygian fires coursing through her blade and fueling her eldritch arts. But as ever, such power comes with a price: should the dark knight lose control over this darkness, she will be consumed in a backlash of entropic energies.

    Dark Force

    By infusing a vast well of aether with her own inner darkness, the dark knight forms arcane barriers of impregnable midnight. The sight of liquid shadow pouring from a sky torn open by this otherwise benevolent technique is commonly described as “unsettling”.

    Unleash

    Releasing his pain and rage upon nearby foes, the dark knight manifests an inky black circle of spikes on the ground around him. All those caught in its thorns are struck by unreasoning terror, and an irresistible need to claw away at its source.

    Living Dead

    This dark art allows the practitioner to continue fighting through the most heinous of injuries, and exhibit an immunity to pain usually attributed to the shambling undead. Though undeniably effective, abandoning one’s corporeal form to negative energy in this manner, however briefly, is an act fraught with mortal peril.
    (1)