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  1. #10
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    Excuse you. Do you know me? Considering I only started playing several months after Gordias released, it's no wonder a level 13 Monk couldn't handle it. I didn't start raiding until Creator. And yes, I sucked back then. You wanna know what I did, I put in the effort to improve and now am progging Ultimate; content harder than Gordias or Midas. .
    the only reason you even could get started raiding was the constant easing of difficulty that ended in Creator. You talk this stuff about things being hard, well if it had been hard when you did it, you wouldn't even be here raiding; you wouldn't have been able to find a static to start. No one would have taken a chance on you then, just like it happened with gordias and midas. But there's always the tendency for people to pull up the ladders behind them.

    Why do people always jump to “Savage-level difficulty dungeons” whenever anyone suggests to make them slightly harder? No one has ever suggested dungeons be on a Savage-level. They just want them to not be something you can semi-AFK in the middle of and still clear.
    There's nothing they can do to make them harder that you don't see in ex primals or savage; ignoring boss mechanics would one shot you or set you up for a quick one shot, and there'd be a hard enrage. Otherwise its still just as semi-afkable.
    (6)
    Last edited by RiyahArp; 01-03-2018 at 05:30 AM.