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  1. #1
    Player
    Bourne_Endeavor's Avatar
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    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by RiyahArp View Post
    because people like you whined and moved en masse to gilgamesh because you couldn't handle it being harder. You're assuming the lot of you could even deal with raised difficulty; you couldn't with gordias, nor with midas, and if they increased it, you'd not be able to deal with it again. Challenge, hell. People here complaining about it being easy when hard literally killed the raid scene and took not just easing savage difficulty down with the last tier of HW, it took a big streamlining of the entire pve rotation too.
    Excuse you. Do you know me? Considering I only started playing several months after Gordias released, it's no wonder a level 13 Monk couldn't handle it. I didn't start raiding until Creator. And yes, I sucked back then. You wanna know what I did, I put in the effort to improve and now am progging Ultimate; content harder than Gordias or Midas. It's almost like if you have a willingness to improve, you will. Funny now that works. Creator had a higher clear rate than Neo. You know, before they implemented all the rotation streamlining. So... that wasn't why they did it. I also like how you immediately jump to the only tier where the devs outright acknowledged they didn't test it properly. Even people who cleared Gordias agreed, it wasn't well balanced. That doesn't mean they can shoot for an in-between surrounding Creator and Midas.

    I've also never been on Gilgamesh, by the way.

    So you didn't just swing and miss with this post. The bat slipped entirely from your grasp. Such in the danger with those baseless assumptions...
    (12)
    Last edited by Bourne_Endeavor; 01-03-2018 at 02:43 AM. Reason: Grammar

  2. #2
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    Excuse you. Do you know me? Considering I only started playing several months after Gordias released, it's no wonder a level 13 Monk couldn't handle it. I didn't start raiding until Creator. And yes, I sucked back then. You wanna know what I did, I put in the effort to improve and now am progging Ultimate; content harder than Gordias or Midas. .
    the only reason you even could get started raiding was the constant easing of difficulty that ended in Creator. You talk this stuff about things being hard, well if it had been hard when you did it, you wouldn't even be here raiding; you wouldn't have been able to find a static to start. No one would have taken a chance on you then, just like it happened with gordias and midas. But there's always the tendency for people to pull up the ladders behind them.

    Why do people always jump to “Savage-level difficulty dungeons” whenever anyone suggests to make them slightly harder? No one has ever suggested dungeons be on a Savage-level. They just want them to not be something you can semi-AFK in the middle of and still clear.
    There's nothing they can do to make them harder that you don't see in ex primals or savage; ignoring boss mechanics would one shot you or set you up for a quick one shot, and there'd be a hard enrage. Otherwise its still just as semi-afkable.
    (6)
    Last edited by RiyahArp; 01-03-2018 at 05:30 AM.

  3. #3
    Player
    Bourne_Endeavor's Avatar
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    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by RiyahArp View Post
    blah blah "savage is so easy why arent they making it harder"

    ...census shows maybe 5% or less of NA on most servers clear OS4, and maybe 1000 people total Savage coil. The whole raid puffery gets old after awhile.
    People are upset because it's once again the devs taking our content and dumbing it down for people who can't be bothered to improve. First they took away story since they wasn't fair to non-raiders, then they gradually reduced to the difficulty. Now it's reaching a point where raiders have Ultimate and the last boss of Savage. Apologies I happen to want a challenge that doesn't still roll over after twelve deaths (Hi, Alt Roite).

    You don't want the more casual oriented content to get harder. So why are you allowed to tell us to "get over it" when you'd be crying how unfair it is if dungeons required more than a pulse?
    (16)

  4. #4
    Player
    AnimaAnimus's Avatar
    Join Date
    Feb 2012
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    1,344
    Character
    Cynric Zerr
    World
    Sargatanas
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Bourne_Endeavor View Post
    People are upset because it's once again the devs taking our content and dumbing it down for people who can't be bothered to improve. First they took away story since they wasn't fair to non-raiders, then they gradually reduced to the difficulty. Now it's reaching a point where raiders have Ultimate and the last boss of Savage. Apologies I happen to want a challenge that doesn't still roll over after twelve deaths (Hi, Alt Roite).

    You don't want the more casual oriented content to get harder. So why are you allowed to tell us to "get over it" when you're be decrying how unfair it is if dungeons required more than a pulse?
    I haven't raided since last coil since there has really been no need. They aren't even really raids, they are just bosses or primals by another name. Its like if FFXI had nothing but BCNMs to do at lvl cap.
    (0)

  5. #5
    Player
    ThirdChild_ZKI's Avatar
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    Jan 2014
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    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Bourne_Endeavor View Post
    People are upset because it's once again the devs taking our content and dumbing it down for people who can't be bothered to improve.
    Oh! Oh! Like 4.0 PvP! Right, Riyah?
    (3)

  6. #6
    Player
    akaneakki's Avatar
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    Apr 2017
    Posts
    857
    Character
    Liza Sol
    World
    Twintania
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by RiyahArp View Post
    blah blah "savage is so easy why arent they making it harder"

    ...census shows maybe 5% or less of NA on most servers clear OS4, and maybe 1000 people total Savage coil. The whole raid puffery gets old after awhile.
    Blabla, people post it's too hard. It comes from same people who complained about normal shinryu. Same people about nidhogg story mode too. What's your point?
    (1)
    Last edited by akaneakki; 01-03-2018 at 12:46 PM.

  7. #7
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
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    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    I don't think it's so much wanting to stroke their own egos but exactly what Bourne said. Remember when "Expert" roulette was a challenge? Pharos Sirius does. Remember Second Coil? Remember Crystal Tower? Sure, they were a headache back in their respective times, but not only were they fun, they were fun because they were a challenge. However comma for anyone who's been around for a while, well, even someone who hasn't, steadily watching the bar get lower isn't enjoyable. At this point, I almost feel punished for pushing myself to be good at the game. I'm not the best, and sure there's far better players, but at some point it really starts to feel like there's no point in being good when you can just sit and wait for the handout or the bar to be lowered.
    (5)

  8. #8
    Player RiyahArp's Avatar
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    Oct 2017
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    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by ThirdChild_ZKI View Post
    I don't think it's so much wanting to stroke their own egos but exactly what Bourne said. Remember when "Expert" roulette was a challenge?.
    And people hated pharos sirius and left it en masse whenever it popped up, if I recall. the same people who talk about raids being too easy will complain about how people can't even do a basic farm party. What do you think happens when you suddenly raise the difficulty then? If expert got harder, it wouldn't be more fun for you, because anything in this game is only a challenge once; after that its a nuisance.

    Quote Originally Posted by ThirdChild_ZKI View Post
    IOh! Oh! Like 4.0 PvP! Right, Riyah?
    Hey, i healed in 3.0 pvp. You were using your ezmode ranged dps. you want to talk about hard, you should have probably tried the job that actually had it hard back then, to the point it dragged down all the queue times because so few people stuck with it.
    (10)
    Last edited by RiyahArp; 01-03-2018 at 02:25 AM.

  9. #9
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by RiyahArp View Post
    And people hated pharos sirius and left it en masse whenever it popped up, if I recall. the same people who talk about raids being too easy will complain about how people can't even do a basic farm party. What do you think happens when you suddenly raise the difficulty then? If expert got harder, it wouldn't be more fun for you, because anything in this game is only a challenge once; after that its a nuisance.
    It would be a progressive increase in difficulty: Deltascape being “entry-level” difficult, Sigmascape upping the difficulty to something closer to Creator levels, and then the final tier raising the bar to something close to Midas (because I hear a lot of good talk around the difficulty of the Midas tier). Keeping everything the same difficulty (or lowering it) makes the content stale.

    And the solution to the latter part of your post is simple—people need to get better and practice instead of joining farm groups that they have no business being in (like the tank that was in one of my many V4S groups who had actually never cleared, but said “I’ve done V4N; shouldn’t be that much harder”).

    I ask you again: if other people are allowed to complain about the state of their favorite pieces of content (casual crowd with dungeons, PvP lovers with PvP), why can’t raiders voice their concerns and complaints when their content grows stale?
    (8)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  10. #10
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by RiyahArp View Post
    And people hated pharos sirius and left it en masse whenever it popped up, if I recall. the same people who talk about raids being too easy will complain about how people can't even do a basic farm party. What do you think happens when you suddenly raise the difficulty then? If expert got harder, it wouldn't be more fun for you, because anything in this game is only a challenge once; after that its a nuisance.
    Most people I know absolutely loathe doing roulettes and literally only do them because they're the most efficient way to cap their weekly tomes. If harder dungeons were introduced with a compelling incentive I have no doubt that they would be successful. One thing that could be done is encouraging bosses to be killed in a specific way for achievements - which is one of the few things I miss about WoW. Once every dungeon achievement is completed that player can walk away with a prestigious mount, minion or title.
    (6)

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