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  1. #11
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    Quote Originally Posted by EllieShadeflare View Post
    Raise is only a crutch that doesn't win the party its victory, and players need to learn the mechanics in order to not die... unless a mechanic does come that demands perishing. My static has found that Raising actually detriments the party almost as much as leaving the party member for dead, between the party member not lining up well with mechanics and their damage already having been lost from their death... so that already leaves problems.

    I think a lot of people overvalue Raise, which also happens to really affect the potency of Red Mage as a byproduct, because they're all expected to use their convenient ability to Raise whenever things go sour, whether or not it helps.
    This is so true, I mean, if you need more raise than what your healer can dish, you've already lost the dps check. (unless you highly overgear the fight, then one can ask why you keep dying)


    I'd actually wish they'd change raise to be instant with a 1min CD shared by every parrty member.
    Beside making healer save mana, having a RDM/SMN over a BLM would have no impact so that'd be one thing.

    They could also make rez cost 0 mana, Imo, the 10sec of animation lost +1min of -25%% dps stat is more than enough to punish any group.

    As a side note, when people tell me RDM/SMN can rez healer if they're both dead. Oh boy the boss better be dead soon if both you're healer died

    Regarding the meta, unless they add a proper magic weakness (which would just create a special caster meta with a NIN), there's no way they'll ever balance job as long as there is damage type debuff. It's just impossibel. I know Piercing has been nerfed from 10 to 5%, but still, 5% dps increased on 1 or 2 players (I do not consider the dragon since it's kind of part of its own toolkit you know, a bit like the monk), is just insane. It's like if these two player have a permanent balance on.
    And the worst, if only these 2 jobs were "selfish" dps like SAM or BLM, but no, they're those amazing buffing range with a ton of utility.
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    Last edited by Sylvain; 12-31-2017 at 08:16 AM.