
Originally Posted by
Nedkel
The more important thing is however the importance of the class, people a willing to respect that one tank after 20 minutes of que much more than a healer or dps. The role itself is pure altruistic[...]
That's what people like to believe, but...
What would happen if there weren't people who insisted on playing and having tanks? There'd be no audience for the role, no point to include it and the games would simply not have tanks in the first place and everyone else would get faster queues for it.
Tanks and healers are ironically very selfish roles. Those 20 minute queues happen because the content was tuned to specifically require them and thus everyone else needs to wait on them to show up instead of being able to go without them. And that's not a necessity, both of these roles could be very easily removed from a group by simply lowering the un-avoidable damage mobs do, either generally on a per instance basis. It's as easy as giving everyone a powered echo buff when they're not there, solo instances do that all the time. But then people wouldn't be forced to take these roles with them.
That means other people needlessly wait because these two roles hold everyone else up and waste everyone elses time for their own sake. To add insult to injury, they get enough DPS to viably replace the DPS role in all but high end group content, so they 'can' go without DPS if they so wish, but not the other way around.
Mind you, that's the roles themselves, not necessarily their players. The players of these roles typically rather think of themselves as selfless. It's a fact however that the audience for these roles is the reason other people have to wait in the first place, as they are the reason these roles were made and groups were forced to take them. And asking to be respected for making thousands of people wait every day just so you can live out your protector fantasy every once in a while is a bit of a stretch.
I mean, don't get me wrong - Every player deserves a modicum of human respect by default. But I wouldn't expect preferential treatment, if anyone deserves such, it's the DPS that endure the status quo without lashing out.
That all said: I personally don't tank because I just plain don't enjoy it; the gameplay is fairly boring to me, heavy armor not my thing, the limelight not for me and whenever I do it, I have to think of the sacrificial throwaway summons I use in other games to do the tanking job and feel meh for filling the same purpose. I still get the jobs up to max for completion sake, but I just leave them there until the next expansion makes me play them again.