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  1. #111
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by LyraKuroneko View Post
    It was nice content to see. But didn't it get nerfed because of the players we're talking about? I'm not sure, saw it being ask but don't remember if it been done or not.
    They never nerfed it (as far as I recall), and said they wouldn't nerf it. I applaud them on that, because everybody knows that iLevel increases are the biggest nerf to old content. You don't need to nerf a tough fight when the increased survivability and damage you get with each gear upgrade is more than enough to nerf the fight into Oblivion...see Praetorium for examples, people used to die all the time during the Ultima fights, and when the tomestones changed, that stopped really quickly.
    (2)

  2. #112
    Player
    LyraKuroneko's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    540
    Character
    Lyra Kuroneko
    World
    Hyperion
    Main Class
    Samurai Lv 100
    Quote Originally Posted by RyuDragnier View Post
    They never nerfed it (as far as I recall), and said they wouldn't nerf it. I applaud them on that, because everybody knows that iLevel increases are the biggest nerf to old content. You don't need to nerf a tough fight when the increased survivability and damage you get with each gear upgrade is more than enough to nerf the fight into Oblivion...see Praetorium for examples, people used to die all the time during the Ultima fights, and when the tomestones changed, that stopped really quickly.
    Good to know.

    Old content is way too easy thanks to the new gear, as you say it's been nerfed on it's own. I would like sync to be "stronger" so that it isn't so easy. I mean, look at CT now, you don't even begin to see the mech :/
    (4)

  3. #113
    Player
    Lilseph's Avatar
    Join Date
    Mar 2011
    Posts
    1,461
    Character
    Shadow Link
    World
    Mateus
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by LyraKuroneko View Post
    Good to know.

    Old content is way too easy thanks to the new gear, as you say it's been nerfed on it's own. I would like sync to be "stronger" so that it isn't so easy. I mean, look at CT now, you don't even begin to see the mech :/
    And on top of gear and potentially echo, some instances suffered from additional nerfs because people couldn't keep them up. Right off the top of my head:

    -Amdapor Keep.
    -Pharos Sirius.
    -Steps of Faith.
    -Binding Coil of Bahamut 1; 2 and 4.
    -Second Coil of Bahamut 1; 2 and 3.
    -I didn't play during Midas, but I think they nerfed A6?
    (2)

  4. #114
    Player
    Brill_'s Avatar
    Join Date
    Jun 2014
    Posts
    531
    Character
    Squires Ailith
    World
    Siren
    Main Class
    Pugilist Lv 90
    You say this:

    Quote Originally Posted by Starflake View Post
    Now, as the OP suggests, I also do not expect perfect play.
    Then you say this:
    I love playing this game, but don't waste my time.
    Runs take longer when people make mistakes. It looks like you are expecting perfection, otherwise people are wasting your time. Your expectations are silly. You do a 12 minute run with your FC, therefore all runs should be 12 minutes. Really? If you are going to pug stuff, you need to accept the fact that you will be working with people of varying levels of skill and experience. Sometimes it's a great group, sometimes it's just average. Maybe people are playing something than their main job. Sometimes people have a bad run. It happens. We're human(most of us anyway). If you are going to complain about your time being wasted because a run takes 8 minutes longer than it does with your FC, maybe you should stick to single player games where you won't have other people wasting your time.
    (4)

  5. #115
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by HyoMinPark View Post
    But that doesn’t make lazy play (note, how I said lazy play, not play born from lack of knowledge on your job/role) okay.
    Here is my issue with that:
    Under normal circumstances, you can't realistically distinguish between lazy play and poor play due to lack of knowledge.

    I mean you really cant know for sure unless they tell you and that doesn't happen very often.

    If you determine someone to be engaging in 'lazy play' and they didn't tell you themselves, your determination is based solely on your "feelings", as the other data you have access to (such as level) is not reflective of the sincerity of their effort.

    If you can't realistically confirm 'lazy play' and are holding those players accountable, you are essentially holding them accountable for the "feeling" you have about them. That's not right.
    (4)

  6. #116
    Player
    LyraKuroneko's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    540
    Character
    Lyra Kuroneko
    World
    Hyperion
    Main Class
    Samurai Lv 100
    Quote Originally Posted by winsock View Post
    Here is my issue with that:
    Under normal circumstances, you can't realistically distinguish between lazy play and poor play due to lack of knowledge.

    I mean you really cant know for sure unless they tell you and that doesn't happen very often.

    If you determine someone to be engaging in 'lazy play' and they didn't tell you themselves, your determination is based solely on your "feelings", as the other data you have access to (such as level) is not reflective of the sincerity of their effort.

    If you can't realistically confirm 'lazy play' and are holding those players accountable, you are essentially holding them accountable for the "feeling" you have about them. That's not right.
    Or not. Because if you feel they're doing wrong one way or another. Usually you ask them. You get which one it is by their answer.
    (7)

  7. #117
    Player
    Jijifli's Avatar
    Join Date
    Jun 2015
    Posts
    1,384
    Character
    Jijifli Kokofli
    World
    Balmung
    Main Class
    Arcanist Lv 55
    Quote Originally Posted by winsock View Post
    Here is my issue with that:
    Under normal circumstances, you can't realistically distinguish between lazy play and poor play due to lack of knowledge.

    I mean you really cant know for sure unless they tell you and that doesn't happen very often.

    If you determine someone to be engaging in 'lazy play' and they didn't tell you themselves, your determination is based solely on your "feelings", as the other data you have access to (such as level) is not reflective of the sincerity of their effort.

    If you can't realistically confirm 'lazy play' and are holding those players accountable, you are essentially holding them accountable for the "feeling" you have about them. That's not right.
    Players who just don't understand will usually listen.

    Lazy people would rather call you nasty things.
    (17)

  8. #118
    Player
    akaneakki's Avatar
    Join Date
    Apr 2017
    Posts
    857
    Character
    Liza Sol
    World
    Twintania
    Main Class
    Culinarian Lv 70
    Let's compare shinryu ex rate clears on pf and farms now and when it was new. You can honestly see how low the rate is now compare to before, hell even just a single clear is nearly impossible these days. Why? The very good players usually leave for a month or two before next patch while the rest is hanging around wondering why they can't clear the extreme version. Ever wonder why people got clear faster before? Because good players still around and there are barely enough ones to carry the ones now.

    There are seriously a big gap when content is new vs when its getting 1-2 months old. How certain people act in here just gives me another reason to not help people, like its obvious when they clearly don't want to get better but they expect us to play good/great, yet they don't do it themselves.
    (3)
    Last edited by akaneakki; 12-23-2017 at 07:54 AM.

  9. #119
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,085
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    One thing the game does make hard to learn is properly avoiding AoE markers - because it’s not instinctive (and not explained in Hall of the Novice) that the marked area is essentially the attack itself, and the attack animation is actually harmless. It took me a while of “staying in the warning zone until it fades and then getting out because the attack is about to begin” before I finally realised why I was still being hit by attacks I was visually well clear of.
    (2)

  10. #120
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by Iscah View Post
    One thing the game does make hard to learn is properly avoiding AoE markers - because it’s not instinctive (and not explained in Hall of the Novice)
    There's a proper exercise in the Hall of the Novice for heals and iirc dps that teach you exactly that.
    (4)

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