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  1. #1
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    These concerns pretty much mirror my own in regards to the proposed changes.

    I've always said that Second Wind should just give us a portion of our MP back in addition to HP. It makes more sense than Featherfoot. As I mentioned in another thread, Light Strike increases evasion and costs MP and yet Featherfoot increases evasion to a greater degree and restores MP. No sense.

    From what I gather from reading Pgl WS 8, it seems kind of like Bloodbath + Victimize but for MP instead of HP. Used in a combo there's yet another Chance that the effect can be increased. Now this move/combo seems to be what Pugilist/Monk will be relying on for MP generation. Whether or not this is good or bad hinges upon how often the effect occurs and the magnitude of the effect. If it's like most single-action restore moves and gives up a couple hundred MP back, that's awesome. If it's in proportion to damage dealt like Bloodbath, that too would be fine. Another thing to consider is the cooldown of both Pgl WS 5 and 8. If we can absorb MP faster than we can spend it with the other abilities, fantastic.

    Most of these things are not issues in short fights or even EXP parties where you can take a break and it's not hurting anyone. But in long boss/NM fights this issue can become huge very quickly and would then lead to Pugilist exclusion from parties.
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  2. #2
    Player
    Betelgeuzah's Avatar
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    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Arcell View Post
    But in long boss/NM fights this issue can become huge very quickly and would then lead to Pugilist exclusion from parties.
    In long boss fights you will have access to same external MP regeneration abilities as every other mage. As in, Bard.
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  3. #3
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Betelgeuzah View Post
    In long boss fights you will have access to same external MP regeneration abilities as every other mage. As in, Bard.
    Ideally, yes. Best case scenario there's a Bard present who can help you regen MP. If not, you're kind of shit outta luck.
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  4. #4
    Player

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    Mar 2011
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    Quote Originally Posted by Arcell View Post
    Another thing to consider is the cooldown of both Pgl WS 5 and 8. If we can absorb MP faster than we can spend it with the other abilities, fantastic.
    Based on the wording of the following
    Type
    The following types of actions exist:
    Abilities (Abl.)
    Abilities can be performed instantaneously with no risk of interruption. Barring a few exceptions, abilities are governed by a recast timer only.
    Weaponskills (WS)
    Weaponskills are offensive actions performed with your weapon. Barring a few exceptions, weaponskills require TP to perform.
    Magic (Mag.)
    Magic, or spells, are actions that require MP to perform. Barring a few exceptions, magic is subject to a casting time.
    It sounds like they may remove timers from weapon skills in favor of TP only weapon skills. (with the exception of evade parry miss or block for a few actions)
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