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  1. #9
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Meh, I don't particularly like any of the suggestions lol. The best idea (IMO), and unfortunately I don't recall exactly which thread I saw it in or who originally posted, but it was something like changing IR to a type of stack instead of a time duration (IE, something like your next 5 gauge spenders cost half gauge/double potency). So instead of being screwed by the loss of 2 or 3 seconds if you have a disconnect, you just keep the stack and use it when you get back on the target. (closest analogy I can think of would be something like Aetherflow stacks maybe?)

    This would allow a distinct difference between IR/Unchained so they could finally remove their shared CD. Unchained remains 20 sec penalty-free Defiance and Inner Release could grant 3 stacks of Inner Release allowing FC to deal double damage. Leave Berserk alone so you still have a 20-sec window to execute your 3 buffed FCs.

    I don't think that would solve any issue relating to war's burst damage, but it certainly seems like that would make war more forgiving to play in general.
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    Last edited by whiskeybravo; 12-22-2017 at 04:47 AM.