

yep, and WAR is not overpowered like the WAR in heavensward. I think the job is in a good spot right now. DRK needs more atention than WARWAR's in a nearly perfect place right now, balance-wise. But you pretty much have to play perfectly as WAR to maintain high numbers. You make one mistake and your DPS plummets. These changes will probably just make it's gameplay less nuanced and more streamlined, like DRK and PLD currently are.

CHANGING MULTIPLE JOBS FOR THE BETTER ARE NOT MUTUALLY EXCLUSIVE THINGS. IT'S PERFECTLY POSSIBLE TO MAKE/WORK ON A LOT OF CHANGES AT ONCE.
Even when I made my big warrior thread I often talked about DRK and at no point did I ever say that SE should only focus into helping warrior first!
Ticks me off to see people try to downplay issues for others just because they "think" everything is "okay". I never said SE shouldn't work on DRG, or SMN, or WHM, or even jobs like Bard just because I felt warrior was trash and unfun to play. Don't know what is preventing you from giving the same space to balancing WAR. Why do they have to ignore all the current issues with the class to focus on DRK? They do have more then a single person working on job balance at SE correct?
Last edited by Tegernako; 01-04-2018 at 11:47 PM.
Halo kid



you cant blame ppl for being upset about this after all the love SE give to WAR all this patchs.
current WAR status is fine and the job itself dont have the fault ppl cant manage such easy judgment in combat, several jobs needs a lot more help that WAR Qol adjustment and many consider WAR need to be one of the last jobs in being focus now, but SE keep give you lolipops and hugs with "oh my poor WAR, dont worry we are with you" in every interview/live letter when the rest stay in a corner under the rain and dont even being notice.
so i hope you understand ppl dont want to hear about WAR sugestions more bcs looks like WARs only need 1 post and SE run to they aid ignoring the hundred DRK complaing to end buffing you more and leave us alone with our sorrow.
sure PPL will be more open to hear WAR suggestions if SE care to adress DRK problems but looks like its sooooooooooooooooooooooo hard say "DRKs dont worry we are looking on it"
Last edited by shao32; 01-05-2018 at 12:19 AM.

I certainly can blame them for their own words and actions. Plenty of people were able to not be petty and insulting beforehand, nothing is forcing you to act the way you do.you cant blame ppl for being upset about this after all the love SE give to WAR all this patchs.
current WAR status is fine and the job itself dont have the fault ppl cant manage such easy judgment in combat, several jobs needs a lot more help that WAR Qol adjustment and many consider WAR need to be one of the last jobs in being focus now, but SE keep give you lolipops and hugs with "oh my poor WAR, dont worry we are with you" in every interview/live letter when the rest stay in a corner under the rain and dont even being notice.
so i hope you understand ppl dont want to hear about WAR sugestions more bcs looks like WARs only need 1 post and SE run to they aid ignoring the hundred DRK complaing to end buffing you more and leave us alone with our sorrow.
sure PPL will be more open to hear WAR suggestions if SE care to adress DRK problems but looks like its sooooooooooooooooooooooo hard say "DRKs dont worry we are looking on it"
Nowhere have I ever said I don't understand why people are frustrated. Do you think I only play one job? My two mains are WAR and DRK. I am just as invested in good changes for DRK as you all are. I just don't need to take out my frustrations on other players. Sure I may call out hypocrisy but I don't think bringing down PLD players will change things for the better, so I don't do that.
Rotation and timing is something I see a lot. Which ties into skills like inner release or unchained. There was that whole xeno interview that went into a lot of the issues with the job.I think alot of the issue people have is this: What is so difficult on warrior that they need a change? Looking at the forums and interviews nothing has really been struck as a common theme, Warriors don't even seem to be requesting changes yet they are coming. If anything people seem to think its small issues, in which case why mention it at all? Why not give some attention to a class which has been asking for buffs since launch? Such as:
Monk
Scholar
Dark Knight
What is so wrong with a meta class that it is getting called out in live letters for attention?
And as I've said a thousand times, there is nothing wrong with asking for changes or for more information. But there is something wrong with dragging down others, acting as if no other job can get changes just because they are "better off", and just in general being rude to people who would still like to see changes to their job. Trying to downplay issues people do have simply because "we're better off" is equally rude as someone saying you shouldn't complain about DRK just because "it's got a bunch of world firsts".
It's condescending and rude to have all of your issues shoved aside simply because success has been found is it not? So don't do the same to other jobs please.
That sounds like every other tank if you describe it in such bare bone terms.I completely agree, Inner Beast does feel a lot better than Sheltron, even if the buff is only ~5 seconds.
Also, Tegernako, what is cut and dry about WAR is that, generally speaking, you know what you're going to be doing next. Unless you get very creative, or you're learning a fight, you will pretty much always do the same things. As OT, you get your damage increase buff, then Storm's Path unless you need to rotate tanks or share a tankbuster and need CDs or something, you Fell Cleave when you get the chance unless you're saving for that 100 beast gauge just in case you need to pop Defiance/Inner Beast (If you're unsure if you can take a tankbuster or soemthing). Other than that, you time Berserk with your other buffs and your 6 Fell Cleave/Upheaval/Onslaught window and you have WAR in a nutshell, barring defensive CD's or slipups. All in all, pretty cut and dry, WAR is almost more about priority actions than situational rotation.
But no other tank is as reliant on perfect timing and perfect knowledge in a fight as WAR IF they want to be optimal. You have to work two, three times as hard to keep up that "higher DPS".
Last edited by Tegernako; 01-07-2018 at 08:20 AM.
Halo kid


I think alot of the issue people have is this: What is so difficult on warrior that they need a change? Looking at the forums and interviews nothing has really been struck as a common theme, Warriors don't even seem to be requesting changes yet they are coming. If anything people seem to think its small issues, in which case why mention it at all? Why not give some attention to a class which has been asking for buffs since launch? Such as:CHANGING MULTIPLE JOBS FOR THE BETTER ARE NOT MUTUALLY EXCLUSIVE THINGS. IT'S PERFECTLY POSSIBLE TO MAKE/WORK ON A LOT OF CHANGES AT ONCE.
Even when I made my big warrior thread I often talked about DRK and at no point did I ever say that SE should only focus into helping warrior first!
Ticks me off to see people try to downplay issues for others just because they "think" everything is "okay". I never said SE shouldn't work on DRG, or SMN, or WHM, or even jobs like Bard just because I felt warrior was trash and unfun to play. Don't know what is preventing you from giving the same space to balancing WAR. Why do they have to ignore all the current issues with the class to focus on DRK? They do have more then a single person working on job balance at SE correct?
Monk
Scholar
Dark Knight
What is so wrong with a meta class that it is getting called out in live letters for attention?
Its disingenuous to pretend that you can play as poorly on DRK or PLD as you would have to play on WAR to end up with 25 BG and the DRK or PLD would just walk away with some minor loss that you don't care about.
We're talking about a mistake like "I popped Delirium even though the boss is going to jump away before the base Blood Weapon duration runs out, and the phase transition lasts so long that I can drop Darkside and get my MP back with Refresh". It's hard to mess up that badly. And the DRK who does that loses something like 470 potency, compared to the WAR losing a 650 potency Cleave and getting 100 of that potency back from the free Onslaught.



Take this as you will.. but idk if it's a buff.... it sounded like a nerf according to what they were saying in the Reddit Discord translations.
Next Job Adjustments.
BLM is one of the mentioned job (and their priority apparently)
Apparently they received a lot of complaints about the usability and the utility
WAR is also mentionedThis was taken from the Discord server under the translations. I'm sure it's on Reddit somewhere. Anyway, idk how accurate or inaccurate their translations are, just shared since it's uncertain atm if it's really going to be a buff. Also I had the impression that maybe there was more to the job adjustments, but since we didn't see them go into detail just yet... 2nd part of the LL should clear it up (hopefully.)They will only go into detail in Part II of the PLL
Yoshida just saw a comment saying WAR is too strong
but Yoshida refrained from commenting further
Signature by: Miste

My initial reaction on the "official" translation when they said usability of warriors was "Y-you said dark knight wrong..."
My WAR thinks it's just going to be a Shake nerf. Instead of 8% then 4% bonuses, something like 4 with 4 bonuses.
The best idea I can think of as far as "Quality of life" changes for warrior would be something like Overpower changing to conform with flash/unleash?
And I appreciate that some people have never had a problem with Overpower, but playing on 200~ ping it's hilariously arbitrary if you hit a thing you should hit or not with overpower.
...But as a Omni-tank who raids, that is literally the only thing I think is a bit worse on warrior than the other tanks. Apart from lacking extremely job specific actions like cover, Warrior has the best pull rotation in the game, the best stance-dancing in the game, the best snap aggro in the game and Onslaught being nearly "always available" outside of IRZerk windows makes their mobility really high.
Besides which your tank stance (that you never need to use, I guess) - is probably the most powerful if tanking and staying alive is a priority.
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