Thats just it though, why should people be forced into a job they don't particularly enjoy or like, because the hivemind decided that "we only want meta jobs"





Thats just it though, why should people be forced into a job they don't particularly enjoy or like, because the hivemind decided that "we only want meta jobs"
Don't take this the wrong way, but by that logic why should people be forced to invite a job they don't particularly enjoy or like playing with, just because that person decided they didn't like any of the meta jobs? You're basically saying that your sense of what's fun is more important than theirs. If people enjoy the "meta" and want to play that way, that's just as much their right as it is your right to play Samurai. You're no more entitled to compel them to compromise on what they want than they are entitled to compel you to play something else. That might mean you don't get into some parties, and on the flip side it might mean they sit around waiting for a Ninja for an hour.
However, my experience browsing Aether PF (which I see is also the data center you're on) is that the vast majority of Omega Savage parties are open to all jobs.
Last edited by Raikki; 12-20-2017 at 09:56 AM.
You are twisting the words a bit here and what was talked about in this thread in my opinion. What I have experienced is discrimination, as much as someone who gets discriminated for bad dps. There is no actual difference, the essence of it is the same. No one should be excluded from high end raid content, and every job should be attractive in it's own unique way. The bottom of the problem is that there are two really unbalanced jobs at the moment, one more so (BLM) than the other.Don't take this the wrong way, but by that logic why should people be forced to invite a job they don't particularly enjoy or like playing with, just because that person decided they didn't like any of the meta jobs? You're basically saying that your sense of what's fun is more important than theirs. If people enjoy the "meta" and want to play that way, that's just as much their right as it is your right to play Samurai. You're no more entitled to compel them to compromise on what they want than they are entitled to compel you to play something else. That might mean you don't get into some parties, and on the flip side it might mean they sit around waiting for a Ninja for an hour.
Other datacenters might be different, but EU is very difficult at the moment. And as I said, how can it be that a high dps SAM like my mentor is having trouble to find a Bahamut Ultimate group just because of his job?
I do agree with this. I think there's absolutely a problem with the design/balance right now and I'd like to see it resolved. I know a lot of people would complain if the jobs were too similar/interchangeable but I'd rather that approach than this one. I think there's just a bit too much of a hostile attitude toward the "meta" community that comes out in these discussions with regard to some of the other posts here.
Meta is a difficult concept to overcome in a game that relies on numerical outcomes. We do know that meta is the absolute peak perpetuated by the best players and theorycrafters, and that gives meta objective validity. It IS objectively the most reliable and efficient style of play.
However, the problem arises when the community perception overtakes the concept and applies it to everything whilst neglecting variables such as player skill, pool of players, content difficulty, etc. In a controlled environment (statics) with a clear objective, meta is the most efficient play.
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