Yep, no way around that.
Housing interiors are already instanced, so the only extra storage is if they add more of them, which they're doing anyway. I don't see this as a significant problem.- then you got storage capacity issues.
Apartments already have this. While not perfect, it works reasonably enough. They could also copy what other games have done if they were going to full instanced housing.Then you got the factor in visitors/public/non-public....when people want to show up.when they don't.
It should be endless. The only acceptable answer at this point is 1 per account per server. Anything else is just hoping to make the group of people left out small enough that they can be ignored.Then the big one.....how many will be there? Available so to speak? There has to be a limit..a cap...it wont be endless.
It'll be a problem initially based on what Raubhan's Wall did to the servers, but once the novelty wears off it shouldn't be. People by and large don't spend tons of time in their houses after the first week. There's no question that it'd be rough early on, but I tend to think people would be more willing to pay that price than be willing to have another "did you login within 1 minute of the servers coming up?" lottery.Multiply that for each-and-every-bloody-server on the network right now....in all worlds....
I appreciate the insight of someone on the ops side of the fence, being a developer.This exponentially can get out of hand very fast/very quickly. In technology terms it adds up rapidly in terms of cost. - Trust me...I know these things working in a Data-center myself.
In terms of an idea its simple - but in deployment terms and hardware requirements? That's a whole different pandora's box.
Yeah. Layering another system on top of an existing system isn't great... yet it's what they're doing with the glamour wardrobe thing while also keeping the armoire, which kinda does the same thing but only for certain items because reasons.And while other games have done this....SE has to deal with a model that's already in operation..already deployed....square peg...meet round hole.
Bigger hammer may not be the appropriate answer..let alone a nuclear bomb.
I mean, adding more wards until the problem goes away is effectively what LotRO did, which wouldn't require adding a new system but would be even more expensive server wise since now you've got all those ward zones AND all the instanced house interiors. That would have to come with an account restriction so someone can't just buy 16 houses on a given server.
I think you're right.Will it be done? Not likely in the next patch or two...but i could be wrong.
All good.PS: Sorry if i reiterated what you said....sometimes my brain has to play catch up to get what your getting at...my point here...is its not an easy puzzle to sort out...on an already active model.
(lol, HyoMinPark and I both did an edit incoming post at the same time)




Reply With Quote



