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  1. #121
    Player
    Scyn's Avatar
    Join Date
    Apr 2014
    Posts
    26
    Character
    Scyn Sovereign
    World
    Gilgamesh
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by FallenWings View Post
    snip
    Because there is a difference between asking for reasonable change and asking to be OP. Warriors are clearly the best available main tank. They have some of the best defensive CDs in the game. They have the highest burst and sustained damage. The one downfall they had they got and they received undisputed the best raid utility out of any of the tanks. So you tell me, how am I being salty when people just don't know when to stop? Warriors out of the 3 tanks have the least reason to ask for anything. Out of the 3 tanks DRK need the most help, PLD need slight adjustments. Warriors need nothing. Oh and they also are the only tank with the slashing debuff.
    (4)

  2. #122
    Player
    konpachizaraki's Avatar
    Join Date
    May 2015
    Posts
    173
    Character
    Grandfall Fraxinus
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Scyn View Post
    They have the highest burst and sustained damage.The one downfall they had they got and they received undisputed the best raid utility out of any of the tanks. Out of the 3 tanks DRK need the most help, PLD need slight adjustments. Warriors need nothing.
    since when warrior has best sustained damage? you messed up even a little tiny bit and paladin can easily surpass it.(even if you're doing it perfectly sometime paladin can still surpass a warrior dps)
    and what is "best raid utility out of any tanks"? shake it off? you need to sacrifice at least 2 cooldowns for it to be as good as PLDs divine veil and that's just one while paladin has other like passage of arms,intervention and cover. warrior don't have the equivalent of those 3 btw but i'm not surprised you didn't mention it
    and the fact you think the 2nd best tank in the game doesn't need adjustment while the best tank in the game need one just prove fallenwings point, 1.just like many other PLD mains you're nothing more than a warrior hater,2. you're insecure because after 4.2 PLD might lose their undisputed best tank status(as much as you PLD mains love to deny this, you know this is the truth)
    (2)
    Last edited by konpachizaraki; 12-18-2017 at 03:05 PM.

  3. #123
    Player
    Scyn's Avatar
    Join Date
    Apr 2014
    Posts
    26
    Character
    Scyn Sovereign
    World
    Gilgamesh
    Main Class
    Gladiator Lv 70
    And you are a warrior homer who is home sick of the 3.X days where warrior had everything. See how easy it is to label someone something with thinking things thru? Offensive tool kit doesn't simply involve sustain damage but burst as well and warriors trump plds there (not to mention they edge paladins on sustain damage) so they are offensive better. Defensively in magical fights they are close and in physical fights warriors straight up beat PLD no contest. Then you look at utility. It terms of shielding abilities Shake it off is the best raid shield ability out of all the tanks. Divine Veil is strong but needs to be adjusted. Passage is incredibly situational and really needs to be adjusted. Sacrificing GCDs for a 15% raid shield isn't worth it more often then not. Cover is strong but again is situational.I'll give you intervention. So warriors are better offensive tanks, better defensive tanks, and have the single strongest raid utility. I ask again they need a buff?
    (0)

  4. #124
    Player
    konpachizaraki's Avatar
    Join Date
    May 2015
    Posts
    173
    Character
    Grandfall Fraxinus
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Scyn View Post
    See how easy it is to label someone something with thinking things thru? I ask again they need a buff?
    1.it is indeed easy to brand you a warrior hater, because your hostility towards the job is very clear.one instance being you keep putting the blame on warrior as if they're breaking the game balance despite paladin having better position overall in the game
    2."defensively in magical fight they're close and in physical fight warriors straight up beat pld no contest" oh that's right because warrior have shield that can block both magic and physical damage and have sheltron which can be used basically at any time, oh wait that's paladin
    3."not to mention they edge paladins on sustain damage", you need to stop convincing yourself with lies such as these. WAR sustain damage is way below PLD the only way WAR can be on the same level is through burst damage of inner release that is up once every 2 minutes
    do they need a buff? yes because paladin is better than warrior and dark knight, paladin pretty much has guaranteed spot in raid while warrior are interchangable with dark knight that shows that WAR and DRK need some work, PLD doesn't
    (3)
    Last edited by konpachizaraki; 12-18-2017 at 07:13 PM.

  5. #125
    Player
    Scyn's Avatar
    Join Date
    Apr 2014
    Posts
    26
    Character
    Scyn Sovereign
    World
    Gilgamesh
    Main Class
    Gladiator Lv 70
    Lololol. Sheltron is strong. But vengeance > Sentinel. Holmgang > HG, rampart is shared. Raw intuition > bulwark. And if you can’t beat your raid pld Co tank in dps that isn’t a deficiency in the class that’s a deficiency if your own ability. Buffing a class because you cannot perform well isn’t a valid reason sorry. Lastly the meta is war and pld. Dark knight is not interchangeable I dunno what you are smoking. Warriors are clear cut the best main tank out of the 3 tanks. The only instance drk would ever swap in is if a fight is almost entirely magical and that’s it. Very niche and by far not meta.
    (4)

  6. #126
    Player
    FallenWings's Avatar
    Join Date
    Nov 2013
    Posts
    520
    Character
    Xyasreau Borlaaq
    World
    Tonberry
    Main Class
    Warrior Lv 80
    It is not my problem or my fault that SE decides to unreasonably buff WAR, frankly my faith in their ability to even balance this content has already evaporated after their clear lack of shits given in stormblood as well as the broken promise of tank balance > new tank. But I have as much right to /ask/ or discuss various ideas whether they be completely relevant to balance or not as any of the 50000 DRK whine threads that perpetuate this forum. Not saying it is without merit, but bitching about other people bitching because my class is oppressed and deserves more right to talk is not very progressive towards overall discussion or any semblence of community. This is literally a team focused PvE game so the constant flaming between the tanks is honestly completely illogical.

    Frankly, the meme of WAR whinging is frankly very disrespectful to the WAR mains that don't whinge or support the balance of the tanks and realization of WARs ability over the other two. Getting pretty tired of the WAR hate when that energy should be used more on pushing the DRK agenda.

    That aside, WAR should be nerfed to be the lowest tank DPS. I don't say this because of various misguidance notions of utility balance or crap like that.

    I just want to compete with a disadvantage :^)
    (3)

  7. 12-19-2017 02:01 AM

  8. #127
    Player
    konpachizaraki's Avatar
    Join Date
    May 2015
    Posts
    173
    Character
    Grandfall Fraxinus
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Scyn View Post
    And if you can’t beat your raid pld Co tank in dps that isn’t a deficiency in the class that’s a deficiency if your own ability. Buffing a class because you cannot perform well isn’t a valid reason sorry. Lastly the meta is war and pld. Dark knight is not interchangeable I dunno what you are smoking.
    1.paladin matching or surpassing warrior dps isn't warrior's fault because with their current sets they can do it very easily, but then again i'm sure this will fall on deaf ear and you will just say another nonsense to justify your hate for the job
    2.meta is indeed war and pld but dark knight and warrior are still interchangable, that is why the world first of bahamut was paladin and dark knight not warrior and dark knight. doing dark knight and warrior in current raid is like shooting yourself in the foot
    3.buffing war and drk is valid until pld loses their guaranteed spot in raid that they currently have
    (0)
    Last edited by konpachizaraki; 12-19-2017 at 02:09 AM.

  9. #128
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Scyn View Post
    But vengeance > Sentinel. Holmgang > HG, rampart is shared. Raw intuition > bulwark.
    I don't see how any of these are better than another. Sentinel reduces more damage than Vengeance (vengeance has a 50 potency counter which could be the only advantage but also depends on frequency of attack). Holmgang is 6 seconds, Hallowed Ground is 10. Raw Intuition I could see since it is guaranteed but with Bulwark + native block rate, dodge, and parry you almost have 100% mitigation as well.
    (0)

  10. #129
    Player
    Chrono_Rising's Avatar
    Join Date
    Jun 2017
    Posts
    922
    Character
    Gulvioir Muruc
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Wintersandman View Post
    I don't see how any of these are better than another. Sentinel reduces more damage than Vengeance (vengeance has a 50 potency counter which could be the only advantage but also depends on frequency of attack). Holmgang is 6 seconds, Hallowed Ground is 10. Raw Intuition I could see since it is guaranteed but with Bulwark + native block rate, dodge, and parry you almost have 100% mitigation as well.
    Vengeance is easy to answer, despite only being 30% damage reduction it is on a 2 minute cooldown and has 50% higher duration than sentinel. This will mitigate more by virtue of being up more frequently.

    Same deal with Holmgang. Though it requires more precision in timing, it is up twice as often as hallowed.

    Lastly for Raw intuition, though it is only physical it is definite, and it is on half the recast with 33% more duration than bulwark. However, I am not a fan of RNG mitigation so that should also be considered here.
    (1)
    Last edited by Chrono_Rising; 12-19-2017 at 04:30 AM.

  11. #130
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Wintersandman View Post
    I don't see how any of these are better than another. Sentinel reduces more damage than Vengeance (vengeance has a 50 potency counter which could be the only advantage but also depends on frequency of attack). Holmgang is 6 seconds, Hallowed Ground is 10. Raw Intuition I could see since it is guaranteed but with Bulwark + native block rate, dodge, and parry you almost have 100% mitigation as well.
    No tank buster requires a 40% reduction in a single ability. Thus the damage and shorter cooldown on Vengeance is superior.
    Holmgang has a shorter cooldown than HG and with healers that are adequate, the primary downside doesn't exist.
    Raw Intuition lasts longer and is effectively as good as Bulwark on a shorter cooldown for boss encounters, and doubles up as more mitigation on Physical busters (Where Bulwark is overwritten by Shelltron)
    (1)

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