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Thread: The Aurum Vale

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  1. #1
    Player
    Fjaere's Avatar
    Join Date
    Aug 2015
    Location
    Gridania
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    131
    Character
    Finn Glesnes
    World
    Omega
    Main Class
    Summoner Lv 70
    Am I the only one who likes that dungeon? Its not a boring faceroll like most places, I like the challenge.
    (47)

  2. #2
    Player
    Ghastly's Avatar
    Join Date
    May 2014
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    Abalathia's Spine
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    1,146
    Character
    Ast Eryut
    World
    Cactuar
    Main Class
    Warrior Lv 90
    Quote Originally Posted by DeaconMoore View Post
    Wait, Aurum Vale is "hard"?!?
    If people die it is. Not to you but in average it is.

    Quote Originally Posted by Fjaere View Post
    Am I the only one who likes that dungeon? Its not a boring faceroll like most places, I like the challenge.
    Exactly
    It's why Yoshida says people don't know what they want when people ask for harder content.
    (12)

  3. #3
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,505
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    I love The Aurum Vale.
    It can really show someone how playing smart works out well.

    I love showing tanks the best place to pull and where people should stand.

    It's odd we don't have more stuff to this level of challenge.
    (7)

    http://king.canadane.com

  4. #4
    Player
    Shouko's Avatar
    Join Date
    Sep 2013
    Posts
    490
    Character
    Aliiza Duskryn
    World
    Jenova
    Main Class
    Weaver Lv 52
    Quote Originally Posted by Fjaere View Post
    Am I the only one who likes that dungeon? Its not a boring faceroll like most places, I like the challenge.
    Not really a challenge tho, the place is faceroll. Only a few things you need to know and that's not stand in acid, when to eat a fruit and don't of course stand in the boss aoe and get hit with bad breath lol. It's not really fun but it's not boring exactly either. It's a meh dungeon at best.
    (3)

  5. #5
    Player
    Arrius's Avatar
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    Mar 2014
    Posts
    1,175
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Shouko View Post
    Not really a challenge tho, the place is faceroll. Only a few things you need to know and that's not stand in acid, when to eat a fruit and don't of course stand in the boss aoe and get hit with bad breath lol. It's not really fun but it's not boring exactly either. It's a meh dungeon at best.
    I don't think it's about the mechanics alone that makes it a undesirable dungeon to do. I think it's, like Dzemael Darkhold, one of the more uninspired dungeons and very plain when it comes to design : Cramped, plain looking tunnels, lots of hazardous spots that are just a nuisance instead of a challenge and the slight feeling that the dungeon have been slapped together on the fly.
    (1)

  6. #6
    Player
    Rosentretter's Avatar
    Join Date
    Dec 2016
    Location
    The Crystarium
    Posts
    346
    Character
    Theodore Rosentretter
    World
    Hyperion
    Main Class
    Paladin Lv 100
    This person agaaaaaaain dear Lord what we did to deserve it!!!
    (20)

  7. #7
    Player
    DiamondOrion's Avatar
    Join Date
    Sep 2016
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    107
    Character
    Zexy Diamond
    World
    Faerie
    Main Class
    Archer Lv 80
    Quote Originally Posted by Rosentretter View Post
    This person agaaaaaaain dear Lord what we did to deserve it!!!
    what do you think of Aurum Vale sir? no personnel attacks please.
    (6)

  8. #8
    Player
    Destati's Avatar
    Join Date
    Jul 2017
    Posts
    672
    Character
    Aoki Kha
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by DiamondOrion View Post
    what do you think of Aurum Vale sir? no personnel attacks please.
    I'm sure it's...
    (11)

  9. #9
    Player
    Shouko's Avatar
    Join Date
    Sep 2013
    Posts
    490
    Character
    Aliiza Duskryn
    World
    Jenova
    Main Class
    Weaver Lv 52
    Quote Originally Posted by Arrius View Post
    I don't think it's about the mechanics alone that makes it a undesirable dungeon to do. I think it's, like Dzemael Darkhold, one of the more uninspired dungeons and very plain when it comes to design : Cramped, plain looking tunnels, lots of hazardous spots that are just a nuisance instead of a challenge and the slight feeling that the dungeon have been slapped together on the fly.
    I agree it's nothing special to look at in terms of design beyond ooh look cave with puke green puddles lol, DD is just a dark cave with nothing to visually look at, Toto Rak belongs in there as well, but far worse do to the level and poison/webs/slow goo.
    (1)

  10. #10
    Player
    DevonEllwood's Avatar
    Join Date
    Feb 2015
    Posts
    436
    Character
    Devon Ellwood
    World
    Balmung
    Main Class
    Fisher Lv 90
    I like it too. Honestly, after the overall level cap was raised past 50, the dungeon just seemed much easier. No one even dies at coin counter anymore. I even purposefully ran the dungeon to level some classes a few months back.

    Just look at it this way, it’s not nearly as annoying as what the 1.0 dungeon was from what I’ve seen.
    (4)

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