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  1. #11
    Player
    Chrono_Rising's Avatar
    Join Date
    Jun 2017
    Posts
    922
    Character
    Gulvioir Muruc
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Hierro View Post
    This! Consider how easy it is to play DRK and PLD in a raid setting. Their rotations are simple and relatively forgiving. One bad step in your IRzerk phase, and you've got a wonky 5 rage you can't do anything with. That's punshing enough as it is, ontop of the fact you lost a zerk'd fell cleave.
    The only thing I see making this better would be making Fell Cleave 100% stronger during IR I guess.
    (2)

  2. #12
    Player
    Crater's Avatar
    Join Date
    Mar 2014
    Posts
    399
    Character
    Jade Nixx
    World
    Balmung
    Main Class
    Marauder Lv 90
    Its disingenuous to pretend that you can play as poorly on DRK or PLD as you would have to play on WAR to end up with 25 BG and the DRK or PLD would just walk away with some minor loss that you don't care about.

    We're talking about a mistake like "I popped Delirium even though the boss is going to jump away before the base Blood Weapon duration runs out, and the phase transition lasts so long that I can drop Darkside and get my MP back with Refresh". It's hard to mess up that badly. And the DRK who does that loses something like 470 potency, compared to the WAR losing a 650 potency Cleave and getting 100 of that potency back from the free Onslaught.
    (4)

  3. #13
    Player
    Yamimarik's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,580
    Character
    Marik Destiel
    World
    Hyperion
    Main Class
    Summoner Lv 100
    Take this as you will.. but idk if it's a buff.... it sounded like a nerf according to what they were saying in the Reddit Discord translations.

    Next Job Adjustments.
    BLM is one of the mentioned job (and their priority apparently)
    Apparently they received a lot of complaints about the usability and the utility
    WAR is also mentioned
    They will only go into detail in Part II of the PLL
    Yoshida just saw a comment saying WAR is too strong
    but Yoshida refrained from commenting further
    This was taken from the Discord server under the translations. I'm sure it's on Reddit somewhere. Anyway, idk how accurate or inaccurate their translations are, just shared since it's uncertain atm if it's really going to be a buff. Also I had the impression that maybe there was more to the job adjustments, but since we didn't see them go into detail just yet... 2nd part of the LL should clear it up (hopefully.)
    (0)

    Signature by: Miste

  4. #14
    Player
    Aana's Avatar
    Join Date
    Nov 2014
    Posts
    485
    Character
    Aana Azel
    World
    Exodus
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Chrono_Rising View Post
    The only thing I see making this better would be making Fell Cleave 100% stronger during IR I guess.
    I hadn't actually considered that. Instead of half gauge cost, all gauge actions do 2x damage. That's almost brilliant in its simplicity. Virtually no change to any balance whatsoever, gets the hulk smash impact FC had in HW back. No increase to overall damage. Easier to use.

    Actually on 2nd thought, I guess it would be a slight buff. Instead of 6FCs +maim+Path you would get 3FC, Maim, path and still have 3gcds left for another 30 gauge at best. Then again the upheaval and 2 onslaughts would consume that 30 gauge anyway and its not enough for another FC without giving up upheaval so that's a no go. But you would get a more damage from the extra 3 gcds of combo regardless.
    _______________________
    Edit:
    Quote Originally Posted by Yamimarik View Post
    Take this as you will.. but idk if it's a buff.... it sounded like a nerf according to what they were saying in the Reddit Discord translations.





    This was taken from the Discord server under the translations. I'm sure it's on Reddit somewhere. Anyway, idk how accurate or inaccurate their translations are, just shared since it's uncertain atm if it's really going to be a buff. Also I had the impression that maybe there was more to the job adjustments, but since we didn't see them go into detail just yet... 2nd part of the LL should clear it up (hopefully.)
    The plot thickens.
    (2)
    Last edited by Aana; 12-16-2017 at 07:59 AM.

  5. #15
    Player
    Chrono_Rising's Avatar
    Join Date
    Jun 2017
    Posts
    922
    Character
    Gulvioir Muruc
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Aana View Post
    I hadn't actually considered that. Instead of half gauge cost, all gauge actions do 2x damage. That's almost brilliant in its simplicity. Virtually no change to any balance whatsoever, gets the hulk smash impact FC had in HW back. No increase to overall damage. Easier to use.

    Actually on 2nd thought, I guess it would be a slight buff. Instead of 6FCs +maim+Path you would get 3FC, Maim, path and still have 3gcds left for another 30 gauge at best. Then again the upheaval and 2 onslaughts would consume that 30 gauge anyway and its not enough for another FC without giving up upheaval so that's a no go. But you would get a more damage from the extra 3 gcds of combo regardless.
    _______________________
    Edit:


    The plot thickens.
    As stated, double guage actions, it is most certainly a buff (think upheaval at double damage oGCD), but not game breaking still.

    I don't wish nerfs on warrior, I wish buffs on dark.
    (2)

  6. #16
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Chrono_Rising View Post
    As stated, double guage actions, it is most certainly a buff (think upheaval at double damage oGCD), but not game breaking still.

    I don't wish nerfs on warrior, I wish buffs on dark.
    How would this factor in to the GCDs it frees up?
    (0)

  7. #17
    Player
    Chrono_Rising's Avatar
    Join Date
    Jun 2017
    Posts
    922
    Character
    Gulvioir Muruc
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Kabooa View Post
    How would this factor in to the GCDs it frees up?
    It is a major buff if it doubles BG, it is a slight buff if it just doubles combo. Personally I think Warrior could be a little higher with its dps to separate it a bit from paladin, not ridiculous, but some.
    (1)

  8. #18
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,133
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    My initial reaction on the "official" translation when they said usability of warriors was "Y-you said dark knight wrong..."
    (6)

  9. #19
    Player
    konpachizaraki's Avatar
    Join Date
    May 2015
    Posts
    173
    Character
    Grandfall Fraxinus
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Chrono_Rising View Post
    The only thing I see making this better would be making Fell Cleave 100% stronger during IR I guess.
    or make it 50% stronger but change the cooldown to 60 seconds
    that way it will line up with berserk perfectly
    (1)

  10. #20
    Player
    Chrono_Rising's Avatar
    Join Date
    Jun 2017
    Posts
    922
    Character
    Gulvioir Muruc
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by konpachizaraki View Post
    or make it 50% stronger but change the cooldown to 60 seconds
    that way it will line up with berserk perfectly
    I feel like if it was the same CD as as Berserk there would be no reason to not just bake the effect into berserk itself. Why press two buttons?
    (1)

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