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  1. #11
    Player
    Aana's Avatar
    Join Date
    Nov 2014
    Posts
    485
    Character
    Aana Azel
    World
    Exodus
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Valdegarde View Post
    I realize Flash doesn't do damage in an argument versus Abyssal Drain, but they still get to spit out Circle of Scorns for free. And that's just AoE enmity, single target enmity is a similar picture. Dark Knights are routinely ~5x to every other tank's skill's ~7x. Why? Giving them the benefit of the doubt it seems like they're adjusting for Darkside. But that isn't fair at all when enmity for the other tanks is blown up at the beginning of an encounter by Fight or Flight and Berserk.

    I don't particularly feel enmity's the battleground to fight for Dark Knight equality, but I'm just trying to show more examples of Dark Knight being dead last in almost every possible tankly function, for...very little justification, if any whatsoever. Enmity just happens to be something the dev team has historically been sensitive about, and even in THIS instance Dark Knight just doesn't seem to matter.

    Edit: Yet it's Warrior usability that is in question. Sorry, I'm upset.
    SE decided to throw all their eggs in the dark arts basket. The theory actually sounds nice. Drk base capabilities are tuned lower than war/pld, but are handed this 1 size fits all tool dark arts. You control the flow to shore up any weakness on the fly in real time decisions. Need some HP? DAAD or DASE. Need some magic mitigation? DADM. Physical? DADP. Want some damage? DABS/DACS. Oh your enmity needs a boost: Power Slash (Dark Arts) 5.5x + Potency 1650 + 1650 Potency. (BB 1960, Halone 1890).

    TLDR: Drks base enmity is lower because they 'can' spike it to a whopping 3300 on a single GCD. ~1.7x more than halone or BB. That's really insane. Also with no wind up combo like eye. Drk has serious enmity potential but its an opportunity cost. But with circle shirk and DPS meta its never worth doing. But that's essentially the same problem drk has in every category. DA makes up for drks individual weaknesses, but as a limited resource it cant fix everything at once so people just use it to equalize the damage and everything other facet suffers. In this case, enmity. In the next complaining post sustain. In the next mitigation. Etc. The tool cant handle everything it was envisioned to maintain simultaneously.

    The real time flowing concept to put your resources where you need them when you need them into various mitigation, damage, sustain, enmity, etc is pretty sweet. The numbers+the DPS meta just don't play in its favor but its 'cool' imo.
    (4)
    Last edited by Aana; 12-16-2017 at 05:21 AM.